It’s been a month and a half since the end of Glitch. In that time, we’ve watched the community rally around The Art of Glitch and The Glitch Soundtrack campaigns on Indiegogo, basked in the glow of some fantastic articles about the end of the game, pored through all the player contributions to the various tribute sites that popped up, and eagerly checked our mailbox every day for more of your letters sent from all over the world. It’s been truly touching and we can’t thank you enough for the heartfelt send-off.
The game is over, but there are many parts of the game that will continue to live on.
Glitch was comprised of hundreds of fun, smiling, wiggling, talking, sighing, racing, flying things, and those things are still quite fun on their own. We’d like to let you use those things to awaken your inner Giant and imagine something new for them to do. To that end, we are enhancing the Encyclopedia with assets for nearly all of the in-game items and placing them under a Creative Commons license.
You’ll find a brand-new Assets section in the Encyclopedia on almost all of the game’s item and inhabitant pages. The Assets section contains sprite sheets …
… and, in some cases, animated GIFs as well.
We realize there was a lot more to the game than just the items, but getting these assets online is the extent of what we were able to do right now. We hope to eventually be able to provide even more assets from the game and to change the licensing terms to something which allows a broader range of uses.
Want to discuss your projects or ask questions? Swing by the Official Encyclopedia Asset Licensing Thread on the forums.
We plan to leave the Encyclopedia up indefinitely (though this, like everything in life, is subject to change). In addition to enhancing it with the assets mentioned above, we’re expanding it to include previously hidden locations, inhabitants, and items.
When we shut off the servers on December 9th, players left thousands of notes scattered throughout the world. They were wonderful — sometimes sad, sometimes funny, occasionally weird, and always heartfelt. We loved them so much that we recovered all of them from a backup. You can now read them in the Encyclopedia on the location page where they were found.
There are a few features on the website that we won’t be able to keep up forever — mail, status updates, forums, and the wardrobe/vanity will go offline sometime this spring (and yes, we do plan to warn you well in advance of the actual date). We don’t have any immediate plans to remove anything else from website. This is a topic that we’ll revisit as a company every few months, and if we find that it no longer makes sense to keep something active, we will do our best to provide ample warning before taking it offline.
That’s all for now! We’ll continue to post about smaller changes in the General forum as they happen.
The Feat The Lucky Streak has wrapped up — that was fun! And all those Glitches streaking around the world unlock a fair few fun new things.
Like, for example: new “social scraping” mechanics for ice harvesting in Nottis. Now, when more than one player scrapes at the same time, each gets several bonus chunks of ice (the more people working together, the larger the bonus for all).
But that’s just the tip of the iceberg. To get down to bottom, you’ll have to make your way to …
See those six sleeping dinosaur heads? They are your portal to quickly hop from one end of Ur to the other (via some perfectly safe digestive tubing). You will find these six heads in Cinnabar Chibe in Kloro, Hazy Gate 3 in Xalanga, Tambra Tiss in Kalavana, Indulcet Fames in Balzare, Teobocci Shasha in Sura and Buna Belt in Tamila.
Of course, to get from one to the other, you’ll need to pass through the interchange, and that is Shim Shiri. And that means … well, have a look for yourself:
Worth noting: The transportation system here is straight from the mind of our resident bizarre-idea-humorously-captioned-machine Keita Takahashi. Because? Because leaping through dinosaur guts is “more fun and more crazy” than taking a subway.
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We now keep daily records for the longest time any player is able to evade one of the floating Hi Signs emitted when another player says hi for the first time. Each location has its own record and if you set it, there’s a little something for you.
And, if you set many of them, there are even some new achievements for you, like the Daily Hi Skipper (the related achievements are all listed on that page).
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Last, but not least, another Takahashian twist: new train outfits, perfectly suited for follow-me parades (or earning the Glitch Train achievement).
We’ve kept the prices low so everyone can afford to join in on the fun for these. (And there are more vehicles and “chaining” costumes coming, along with improvements to the smoothness of following).
Not bad for a one day Feat!
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(But, thrown in on account of the Supermegabonus Goal having been reached, we’ve also increased the stack sizes of all types of herb and pumpkin seeds to 50, which means much more room for the gardeners AND added a new upgrade which increases your yield for both solo- and social-scraping of ice nubbins.)
OK, this is just … spectacular:
(You need to see the large version of this image.)
A large group of players coöperated carefully, painstakingly —and sometimes painfully— to spell out all the lyrics to the Glitch theme song, letter by letter. It’s a pretty amazing bit of work and a great example of the collaborative spirit that makes Glitch awesome: thank you, everyone!
“For a really long time” • Snap by NightDraconis
“11 giants walked around” • Snap by lorgle
“They thought of funny things” • Snap by SeerQueen
“Until their thinking came alive.” • Snap by Amorette
“And that’s what this game is” • Snap by Ace of Imagination
“You’re inside their thoughts” • Snap by Cosmogrrl
“Go and make them bigger” • Snap by Sisterly
“And we’ll play for a long while” • Snap by Dhapli
“And we call the giants by their names” • Snap by Ahryantah
“There’s Humbaba and Friendly” • Snap by Havok Summers
“Alph,Tii, Zille and Lem” • Snap by Lady Sybil
“Grendeline and Spriggan” • Snap by Dismortis
“Cosma, Pot and Maaaaaaab.” • Snap by snarkle
Because there was such amazing feedback for the week-long Glitch in the Real World series, we’ve created a bonus image, depicting a Rock and a Butler waiting for their Glitch to come home. It’s called “Home Street BFFs”:
Click for full size (full HD; 1920×1080).
Also, take note: you can download the all of the images in the series, along with other art, music and ringtones from our brand new Downloads page.
And, if you don’t already play, and want to see the BFFs in action in the game, please come and join us.
The weekend’s mini-Epic, An Abstrixian Aside, wrapped up on Monday evening with a few million (!) pettings, waterings, massagings, etc. It was nice to have a few days to celebrate the Glitchian culture of generosity :)
And, all that feating led to some interesting releases …
First, after hitting the bonus goal for the feat A Fine How-Do-You-Do, and with so many hi signs in the air, butlers around the world spontaneously learned to give and receive hi signs themselves. Behold:
After the epic concluded, we took all the hi’ing a step farther with the new hi signs “macro game”. Starting now, until you’ve said hi to someone (or had someone say hi to you) you are able to “catch” someone else’s sign.
That means the signs can spread from player-to-player (as well as player-to-butler and even butler-to-player). There’s even a leaderboard showing which sign is in the lead, available in-game by clicking on the time/date in the upper right:
There’s no prizes for having your sign come in first for the day, except for that warm satisfaction of knowing … that it’ll eventually feed into something weird and interesting.
And in this icy domain, a new resource: ice nubbins which you can harvest and use in existing recipes that call for ice (vendors have now stopped selling it). But, also, you can make your own sno-cones … including the new rainbo sno-cone!
No feat-unlock these days is complete without some new quests. This time it’s “An Autumn’s Day” (available from Street Spirits between levels six and seven) and “An Old Fashioned B&E” (offered directly, near level 10).
You need something. Shrine powder? Parsnips? Rainbow Juice? Sometimes the thing you need can be a pain to find. Now, on (most) items’ info panes you can get a quick listing of that item’s availability in towers throughout the game. One click sends you off to the owner’s home street to seek out your bargain.
(The sellers tab will return a randomly-selected five of the eight lowest prices available at the time you search. To enter info mode, press the “i” key on your keyboard.)
And last, because it’s fun to chase them and watch them school and flock, Salmon have been imagined in the recently-added region of Jal:
These salmon (not to be confused with pocket salmen, which is what you get when you put the former in your pocket) are quite a fecund breed and appropriately abundant. Other than underwater locations which feature especially strong vents and currents, you should find quite a quantity.
And, if you have no need for the salmon (as food or as ingredient) you can even release them again to keep the wild population vibrant.
(P.s. There was a new secret location added to the game … but you’ll have to seek that out yourself ;)