Topic

playing for 7 hours wasn't enough.

Can we have another test please :P

Posted 13 years ago by Tarod Subscriber! | Permalink

Replies

  • Personally I'd prefer shorter periods of test but more of them. Say three three-hour tests over a few nights than one long session.

    +1 on another test soon :)
    Posted 13 years ago by bluto Subscriber! | Permalink
  • wow when was there a test?
    Posted 13 years ago by Alex Subscriber! | Permalink
  • 3 days ago, I think
    Posted 13 years ago by bluto Subscriber! | Permalink
  • I'm with bluto...shorter periods but more of 'em.
    Posted 13 years ago by Nanookie Subscriber! | Permalink
  • man..
    Posted 13 years ago by Alex Subscriber! | Permalink
  • I wonder how many social lives will be lost to Glitch once it goes public. When I first got the Sims 3 I missed a few nights of sleep over it. I would've done the same with KOL too, but the turn limitations saved me. Makes me think it might be cute if Glitch had an event that occurs when you've been active for a certain period of time. Mr. Rock says "Hey loser, did you know you've been playing for 13 hours now?". Anyhow I agree that more test windows even if they're shorter would be pretty sweet.
    Posted 13 years ago by Mursock Subscriber! | Permalink
  • Mursock speaketh the truth, forsooth!
    Posted 13 years ago by katlazam Subscriber! | Permalink
  • i think the current testing intervals are good. every week or two.

    it makes more sense to have significant changes between each test, so that we can actually test new things, as opposed to replaying the same stuff again and again. the point of of these tests is to refine the game, and i think it would be more difficult for the devs to refine the game if they had to constantly monitor tests.

    that said, some weeknight tests would be beneficial.
    Posted 13 years ago by striatic Subscriber! | Permalink