So i wanted to talk about how animals currently work in the game. First thing i thought of when i got my own house in glitch was, wouldn't it be awesome to have some of my own pigs in here! So knowing that the baby pigs and chickens from vendors cost 10k i set out to get some eggs, however when i finally managed to craft one it not only did i realize it said i needed a chicken to hatch it but also a really high skill that you can get around animal handler 3.
This very high barrier to get even one pig my own way with the really high skill and the 10k currants to buy a chicken to hatch them with "forced" me to look for other means.
So instead i got the capture a pig skill, after catching one or two with the really cheap pig bait i realize that with meditation to compensate for the lost mood and energy you lose when you fail, i would pretty easily be able to capture every pig in glitch in a very short time and just put them all in my house.
This brings me to my point, while capturing pigs is a lot of fun and so is having pets in your house, doesn't taking pigs from the areas where everyone can use them and putting them in your house completely go against the social game that tiny speck seems to be aiming for?
Also shouldn't breeding your own animals to share with the world and put in your house have a lower barrier of entry than stealing them does. Spending hours to get this skill and buying the most expensive item in the game so far doesn't seem like a good point of entry for something that could be so beneficial for the community but not very beneficial for yourself since you can't nibble off meat that often.
Sorry about the wall of text but i think this mirrors the anti-social aspect of glitch talked about in another thread very well and i wanted to share my experience.