| Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Mon. May 7, 2012 |
500 |
| Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. May 7, 2012 |
800 |
| Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. May 7, 2012 |
400 |
| Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Mon. May 7, 2012 |
250 |
| Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. May 7, 2012 |
300 |
| Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Mon. May 7, 2012 |
30 |
| Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. May 4, 2012 |
1425 |
| Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Fri. May 4, 2012 |
250 |
| Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Fri. May 4, 2012 |
200 |
| Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Fri. May 4, 2012 |
250 |
| Fit for a King I |
Improve your Quest rewards by 2%. Got it Fri. May 4, 2012 |
200 |
| Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Fri. May 4, 2012 |
100 |
| Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Fri. May 4, 2012 |
250 |
| Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. May 4, 2012 |
300 |
| Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Fri. May 4, 2012 |
400 |
In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Dyond. The number of each was based on their character's level and how many of the old "better learning" skills they had.
| Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
| Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
| Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
| High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
| High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
| Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |