| Manic Mining I |
Toil less, mine more! Speed up your mining time by 10%. Got it Sun. September 30, 2012 |
2000 |
| Hoe Down |
More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster. Got it Sun. September 30, 2012 |
500 |
| Corn Hoocher |
Special Hooch process that lets you squeeze 20% more hooch out of every ear of Corn you stuff into your Hopper. Got it Sun. September 30, 2012 |
500 |
| Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Thu. September 27, 2012 |
25 |
| Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Tue. September 25, 2012 |
300 |
| Ticket to Slip 'N Slide |
Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland. Got it Tue. September 25, 2012 |
25 |
| Speedy Assembler |
Reduce the time it takes you to assemble any machine part. Got it Tue. September 25, 2012 |
100 |
| Barnacular Drops |
Hey scrapey! Purchase this upgrade for a chance to score awesome drops when scraping Barnacles. Got it Mon. September 24, 2012 |
1500 |
| Ticket to Slip 'N Slide |
Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland. Got it Mon. September 24, 2012 |
25 |
| Rube Radar |
Double your chances of meeting The Rube. Got it Mon. September 24, 2012 |
5000 |
| Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. September 23, 2012 |
300 |
| Psychedelia Filter Pack |
Enhance your Snapshottery upgrade with the Dither, Shift and Outline filters to transfigure your Snaps! Got it Wed. September 19, 2012 |
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| Fast Talker |
Get more for what you paid for. Vendor buyback prices are 2% higher. Got it Wed. September 12, 2012 |
10000 |
| Big 'Un Triple Jump |
Oh my - what a Triple Jump it is. Boundless and bountiful! Can you handle it? Got it Wed. September 12, 2012 |
15000 |
| Growth Spurt |
Why wait for mother nature? This upgrade makes your crops grow 10% faster. Got it Wed. September 12, 2012 |
2000 |
| Medium Triple Jump |
A bigger Triple Jump - adequate, but not necessarily amazing. Got it Tue. September 11, 2012 |
1500 |
| Basic Filter Pack |
Enhance your Snapshottery upgrade with the Boost, B&W, Chilliwack and Historic filters to spiff up your Snaps! Got it Tue. September 11, 2012 |
300 |
| Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Tue. September 11, 2012 |
5000 |
| Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Tue. September 11, 2012 |
500 |
| Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Tue. September 11, 2012 |
110 |
| Heavy Petting |
A chance of getting a special item when you pet trees. Got it Tue. September 11, 2012 |
600 |
| Growing Learning Speed III |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%. Got it Tue. September 11, 2012 |
5000 |
| Speedy Herbs |
Got a strong craving for Herbs? Shorten their growth time by 10%. But remember, faster delivery doesn't mean they'll last longer... Got it Tue. September 11, 2012 |
2000 |
| Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Tue. September 11, 2012 |
500 |
| Ticket To Starlit Night |
Ever wonder what stars sound like? Collect quoins as you float in the night-time sky. Got it Tue. September 11, 2012 |
25 |
| Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Tue. September 11, 2012 |
200 |
| Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Tue. September 11, 2012 |
600 |
| Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
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| Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
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| Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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| Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
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| Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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| Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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| Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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| Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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| Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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| Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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| Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
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| Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
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| Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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| Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
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| Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
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| Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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| Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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| Add 2.60 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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| Energy Tank +360 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
| Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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| Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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| Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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| High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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| High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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| Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |