| Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. October 10, 2012 |
400 |
| Stack Up |
Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together. Got it Wed. October 10, 2012 |
5000 |
| Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Thu. September 27, 2012 |
200 |
| Ticket To Cloud Rings |
Activate this card to blast through all the cloud rings, collecting quoins as you go. Don't forget to enjoy the view a bit. Got it Thu. September 27, 2012 |
25 |
| Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Thu. September 27, 2012 |
400 |
| Ticket to Slip 'N Slide |
Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland. Got it Thu. September 27, 2012 |
25 |
| Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Thu. September 27, 2012 |
400 |
| Overachiever II |
More goodies for you, goodie two-shoes. Earn 4% more rewards from each Achievement. Got it Wed. September 26, 2012 |
500 |
| Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Wed. September 26, 2012 |
45 |
| Fit for a King II |
Improve your Quest rewards by 4%. Got it Wed. September 26, 2012 |
400 |
| Fit for a King I |
Improve your Quest rewards by 2%. Got it Wed. September 26, 2012 |
200 |
| Butterfly Control Freak |
Control the range a Butterfly'll fly around a Butterfly Stick! Got it Wed. September 26, 2012 |
2500 |
| Tempered Steel |
Toughen up your Knife & Board, for a 50% longer lifespan. Got it Wed. September 26, 2012 |
125 |
| Piggy Control Freak |
Control the range a Piggy'll roam around a Pig Stick! Got it Wed. September 26, 2012 |
2500 |
| Beginner Haggler |
Get haggling! Vendor prices are lowered by 2%. Got it Tue. September 25, 2012 |
2000 |
| Well Watered |
A chance of getting a special item when you water trees. Got it Tue. September 25, 2012 |
600 |
| Ticket To Beam Me Down |
Activate this card to start your descent. Feel the wind in your hair, grab some quoins and maybe get a little help from some unidentifiable friends. Got it Tue. September 25, 2012 |
25 |
| Ticket to Mountain Scaling |
Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds. Got it Tue. September 25, 2012 |
25 |
| Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Tue. September 25, 2012 |
200 |
| Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Tue. September 25, 2012 |
600 |
| Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Tue. September 25, 2012 |
50 |
| Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. September 24, 2012 |
400 |
| Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Mon. September 24, 2012 |
50 |
| Ticket to Bippity Bop |
Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too. Got it Mon. September 24, 2012 |
25 |
| Grain Hoocher |
Old-time Hooch secret that lets you squeeze 20% more hooch out of every bit of Grain you pop into your Hopper. Got it Mon. September 24, 2012 |
500 |
| Potato Hoocher |
Lost art of Hooch that lets you squeeze 20% more hooch out of every Potato you cram into your Hopper. Got it Mon. September 24, 2012 |
500 |
| Ticket To Starlit Night |
Ever wonder what stars sound like? Collect quoins as you float in the night-time sky. Got it Mon. September 24, 2012 |
25 |
| Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Mon. September 24, 2012 |
25 |
| Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. September 24, 2012 |
300 |
| Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Mon. September 24, 2012 |
20 |
| Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Wed. September 19, 2012 |
500 |
| Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Wed. September 19, 2012 |
250 |
| Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. September 19, 2012 |
250 |
| Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
|
| Energy Tank +150 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
| Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
| Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
| Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
| High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
| High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
| Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |