Upgrades

Quoin Multiplier: 4.7x
Brain Capacity: 35 skills
Energy Tank: 450

Upgrades Maxite has gotten!

Creative Blending Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender.
Got it Sat. September 8, 2012
400
Woodier Harvest Reduces the energy required to harvest wood from 20 to 12, AND Hatchet wear from 5 to 3 per chopping. What a bargain!
Got it Sat. September 8, 2012
750
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sat. September 8, 2012
14791
Resilient Grill Extend your Famous Pugilist Grill's lifespan by 50%. It sure can take a beating now!
Got it Sat. September 8, 2012
435
Stronger, Saucier Pan Reduce wear and tear on your Saucepan by 50%.
Got it Sat. September 8, 2012
330
Ticket to Slip 'N Slide Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland.
Got it Sat. September 8, 2012
25
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. September 8, 2012
2000
Metal Rock Expert You're so Metal!! You can now get 15% more Metal Rock from mining!
Got it Sat. September 8, 2012
3000
Rube's Favorite You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade.
Got it Sat. September 8, 2012
5000
Jellisacular Drops Purchase this upgrade for a chance to score an awesome drop when scooping Jellisacs. Gooey!
Got it Sat. September 8, 2012
1500
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. September 7, 2012
750
Overachiever I Get 2% more rewards from each Achievement you earn. One less thing for the bucket list!
Got it Fri. September 7, 2012
250
Shaken, not Stirred All the party, half the hangover. This upgrade extends your Cocktail Shaker's lifespan by 50%.
Got it Fri. September 7, 2012
375
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Thu. September 6, 2012
750
Spicy Times This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out!
Got it Thu. September 6, 2012
200
Who Smelt It? Gives you a chance of a surprise item when smelting Metal Rocks with the Smelter.
Got it Thu. September 6, 2012
1500
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. September 6, 2012
1000
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Thu. September 6, 2012
500
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Thu. September 6, 2012
200
Tink Happy Thoughts Repairing tools improves your mood, bit for bit.
Got it Thu. September 6, 2012
2500
Well Watered A chance of getting a special item when you water trees.
Got it Thu. September 6, 2012
600

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Maxite. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012