Upgrades

Quoin Multiplier: 5.9x
Brain Capacity: 38 skills
Energy Tank: 520

Upgrades HopE has gotten!

Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sun. October 7, 2012
1000
Ticket To Cloud Flight Leap into the sky above the tree-tops, and collect quoins as you fly through the air!
Got it Sun. October 7, 2012
25
Luscious Loomer Amplify your Loomer to make String, General Fabric and Rugs in batches that are 2.5 times as large as standard batch sizes.
Got it Thu. October 4, 2012
3000
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Tue. September 18, 2012
1000
Prepared For Ancestral Nostalgia I Be prepared for the onset of the Ancestral Nostalgia: gain an extra minute to spend in the Ancestral lands (in the regions of Baqala, Xalanga, Choru or Zhambu).
Got it Sat. September 15, 2012
12000
Twinsies I Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg.
Got it Thu. September 6, 2012
600
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Tue. September 4, 2012
11870
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Tue. September 4, 2012
500
Giants' Beloved I Open your mind. 10% greater chance of receiving Giant Love from an Icon.
Got it Fri. August 31, 2012
5000
Ticket to Mountain Scaling Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds.
Got it Mon. August 27, 2012
25
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. August 22, 2012
800
Fit for a King I Improve your Quest rewards by 2%.
Got it Mon. June 18, 2012
200
Well Watered A chance of getting a special item when you water trees.
Got it Wed. May 2, 2012
600
Truly Outrageous I Study Gem structure for a 4% chance of a bonus Gem when you mine.
Got it Wed. May 2, 2012
1000
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed III Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%.
Got it Wed. May 2, 2012
Cooking Learning Speed III Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%.
Got it Wed. May 2, 2012
Growing Learning Speed III Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%.
Got it Wed. May 2, 2012
Gathering Learning Speed III Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%.
Got it Wed. May 2, 2012
Industrial Learning Speed III Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%.
Got it Wed. May 2, 2012
Intellectual Learning Speed III Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%.
Got it Wed. May 2, 2012
Unlearning Ability Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it.
Got it Wed. May 2, 2012
Alchemy Learning Speed III Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 5 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 4.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +520 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank upgrades were automatically purchased for HopE. The number of upgrades was based on their character's level and how many of the old "better learning" skills they had.

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012