Upgrades

Quoin Multiplier: 2.6x
Brain Capacity: 28 skills
Energy Tank: 300

Upgrades Tineria has gotten!

Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sat. June 16, 2012
200
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sat. June 16, 2012
100
Energy Tank +50 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. June 16, 2012
3000
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sat. June 16, 2012
1910
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. June 15, 2012
200
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. June 15, 2012
100
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. June 15, 2012
50
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Fri. June 15, 2012
1530
Rube's Favorite You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade.
Got it Fri. June 15, 2012
5000
Overachiever III Dang! You're so achieving, your report card is jealous. Earn 6% more rewards from each Achievement.
Got it Fri. June 15, 2012
750
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. June 15, 2012
50
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. June 15, 2012
50
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Thu. June 14, 2012
50
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. June 14, 2012
600
Reshuffle Reshuffle the Deck, above and beyond your one free daily reshuffle.
Got it Thu. June 14, 2012
60
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. June 14, 2012
1200
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Thu. June 14, 2012
400
Manic Mining II Toil less, mine more! Speed up your mining time by 25%.
Got it Thu. June 14, 2012
5000
Getting Pretty Peaty A strange, transformational flash of inspiration that allows you to dig up 5 blocks of Peat in one digging.
Got it Thu. June 14, 2012
2000
Reshuffle Reshuffle the Deck, above and beyond your one free daily reshuffle.
Got it Thu. June 14, 2012
60
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. June 14, 2012
1200
Overachiever II More goodies for you, goodie two-shoes. Earn 4% more rewards from each Achievement.
Got it Thu. June 14, 2012
500
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Thu. June 14, 2012
1220
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. June 13, 2012
400
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. June 13, 2012
50
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. June 13, 2012
400
Well Watered A chance of getting a special item when you water trees.
Got it Wed. June 13, 2012
600
Overachiever I Get 2% more rewards from each Achievement you earn. One less thing for the bucket list!
Got it Wed. June 13, 2012
250
Grain Hoocher Old-time Hooch secret that lets you squeeze 20% more hooch out of every bit of Grain you pop into your Hopper.
Got it Wed. June 13, 2012
500
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. June 13, 2012
980
Barnacular Drops Hey scrapey! Purchase this upgrade for a chance to score awesome drops when scraping Barnacles.
Got it Tue. June 12, 2012
1500
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Tue. June 12, 2012
1425
Manic Mining I Toil less, mine more! Speed up your mining time by 10%.
Got it Tue. June 12, 2012
2000
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Tue. June 12, 2012
400
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Tue. June 12, 2012
600
Heavy Petting A chance of getting a special item when you pet trees.
Got it Tue. June 12, 2012
600
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 0.50 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +150 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012