The collaborative, web-based, massively multiplayer game Glitch began its initial private testing in 2009, opened to the public in 2010, and was shut down in 2012. It was played by more than 150,000 people and was widely hailed for its original and highly creative visual style.
The entire library of art assets from the game, has been made freely available, dedicated to the public domain. Code from the game client is included to help developers work with the assets. All of it can be downloaded and used by anyone, for any purpose. (But: use it for good.)
Tiny Speck, Inc., the game’s developer, has relinquished its ownership of copyright over these 10,000+ assets in the hopes that they help others in their creative endeavours and build on Glitch’s legacy of simple fun, creativity and an appreciation for the preposterous. Go and make beautiful things.
Glitch was a labor of love, created by a passionate and diverse team filled with wonderful talents. It also had a fanatical community of players who created a world of their own inside the game.
Unfortunately, the game was not commercially viable. But all good things come to an end, etc. Shutting the game down was heartbreaking (see the closing announcement), but, by releasing the game’s art to the public domain we hope Glitch will live on.
Tiny Speck, the developer of Glitch, went on to build a new service for team communication, based on the internal tools they used when creating Glitch.
That service is called Slack. The preview release was announced in August of 2013 and it is already in daily use by a large number of amazing companies, like Buzzfeed, Rdio, Medium, thatgamecompany and Lonely Planet.
The files in this section are packaged as development assets for software developers. You must be running Adobe Flash CS5 or later to open and use them. Read more...
What's in here:
If you are not a developer with access to Adobe CS, don't worry! We will post links to the projects created with these files as they become available.
Items, Avatars, Inhabitants & More
All files are provided by Tiny Speck under the Creative Commons CC0 1.0 Universal License. This is a broadly permissive "No Rights Reserved" license — you may do what you please with what we've provided. Our intention is to dedicate these works to the public domain and make them freely available to all, without restriction. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects.
Note: the Glitch logo and trademark are not among the things we are making available under this license. Only items in the files explicitly included herein are covered.
There is no obligation to link or credit the works, but if you do, please link to glitchthegame.com, our permanent "retirement" site for the game and these assets. Of course, links/shoutouts to Tiny Speck (tinyspeck.com) and/or Slack (slack.com) are appreciated.