Topic

Giant List of Locations for Traveler Achievements (The Penultimate Update as of December 5 2012) Current Count: 1439

An ongoing mystery with street location qualification has finally been solved (after 22 days since this thread first opened on 2011/11/8). A major thank you to everyone who helped report results, data, and information. The key results and findings that were previously uncertain but now confirmed are:

Places that count: Everything in Jethimadh Tower, all one-time quest locations including The Back Alley and Rooks' Woods, both old Hell One and new Hell One. Four locations from the limited time only Cosma Performance Testing.

Places that don't count: Subway Stations, Machine Rooms.
Before the release of new streets in Rasana and Aranna, there were 774 confirmed locations, which matched the maximum, non-glitched high scores leading to confirmation in exactly which streets did or didn't qualify.

Current List (as of December 5 2012)

  • Update 50: Over 100 new locations released in the last month of Ur. New places not in the Encyclopedia are: 1 Seam Street (Namaste), 1 Underground Puzzle (Purplysa), 1 Uralia street (Symphonious Maximus), 2 Quests (Mental Block 2, Picto Pattern), Hall of Rejected Concepts in Jethimadh Tower: Mid (access from Tower St. West), and 6 unlisted locations in Vortex of Random.

  • Update 49: Final two places? Distant End, uutiif (continues from Distant End). The door to Distant End is in Russula Involutii, Haoma.

  • Update 48: New transit system in region Moshi Moshi Oshilatis adds 7 new locations. Shim Shiri was previously known as Asslandia.

  • Update 47: 20 new streets in the incredible Nottis region. It's now possible to obtain the Globetrotter Extraordinaire achievement!

  • Update 46: 29 new streets in Vantalu.

  • Update 45: New Quest: An Old Fashioned B&E transports you to B.T.C Room #3.

  • Update 44: Third season-themed level quest An Autumn Day unlocked from Epic #2. With three different quest endings, there are 4 total locations associated with this quest.

  • Update 43: A new secret location unlocked by Epic #2: An Abstrixian Aside. A hint was announced by GOD in Local Chat:
    There's also a new secret spot hidden in one of the existing secret spots. Sorry I can't say more, but I am contracually prevented from doing so. Let's just say that it's a region in which only a portion of the light source is obscured by the occluding body. Know what I mean??

  • Update 42: Three new starter quest locations for learning some of the elementary skills: A L'il Animal Kinship; Breezy, EZ Cookin'; Talking 'bout Soil Appreciation. It just so happens all three locations have an apostrophe in the name.

  • Update 41: New quests unlocked from feats, as well as reminisce quests from the Play Cube item. Receive the Play Cube after completing the Color Unblocking quest. Join the Club quest offers Pintura Prosa from jumping into the Curious Painting inside the clubhouse.

  • Update 40: Three new regions unlocked from the First Epic (The Penyahtewan Assembly): Ormonos, Lida, and Jal.

  • Update 39: New Mental Block quest released (2 locations, one for first-time and one for all subsequent repeats).

  • Update 38: The Greedy Street Spirit counts as a new location upon reminiscing from the Emotional Bear.

  • Update 37: Sequel to Walk Toward the Light, Radiant Glare quest added.

  • Update 36: Being Watched quest added. Drink a Cup of Water from a Bureaucratic Hall Water Cooler. One of the few locations where snapshottery is not possible.

  • Update 35: Two new party locations released (Aquarius and Val Holla).

  • Update 34: The second feat unlocked a new region, Firozi, with 25 new streets. 1 additional linking street added in Alakol (Via Firozi).

  • Update 33: First of the Giants-themed quest, The Last Pilgrimage of Esquibeth, adds four new locations.

  • Update 32: 3 new quests: The Wrizzards and The Rube, Operation: Grow, and Walk Toward the Light.

  • Update 31: Third Level Quest, Winter Walk, has four locations. Winter Walk and Winter Haven each have a first-time location and a repeat location. When you enter the quest from the second time onwards, you'll always be in the repeat Winter Walk and repeat Winter Haven locations.

  • Update 30: Talk to a Piggy to start the new quest (The Greedy Street Spirit). Two new regions, Haoma and Kloro, unlocked from the first Feat..

  • Update 29: Le Miserable, the second Level Quest, appeared prematurely on August 23, 2012, and later officially released on August 24, 2012.

  • Update 28: 11th Ticket to Paradise level Slip 'N Slide released August 9, 2012.

  • Update 27: 5 more Ticket to Paradise levels from upgrade cards (Abysmal Thrill, Beam Me Down, Bippity Bop, Cloud Rings, Mountain Scaling).

  • Update 26: Amberlyza is the 6th and latest street in the underground basement puzzle series.

  • Update 25: 5 new bonus levels from upgrade cards (Arbor Hollow, Cloud Flight, Radial Heights, Sky Plunge, Starlit Night).

  • Update 24: Two new regions (Balzare and Roobrik) with 21 streets each add 42 streets to increase the normal max score over 1000.

  • Update 23: A new quest called A Summer's Day now available by talking to any street spirit vendor (in Groddle, Uralia, Firebog). Three locations are involved with this quest.

  • Update 22: Fernucopia becomes the 5th street in a series of locations accessed via locked doors in relic apartment tower basements.

  • Update 21: 9 new streets (5 Apartment Tower Basements and 4 color-themed locations accessed from the locked doors in the 5 basements; it is random which of the 4 color-themed locations you are teleported to when entering a basement's locked door).

  • Update 20: 5 old housing Apartment Towers now count for location scores.

  • Update 19: 3 new Seam Streets added on April 25 2012.

  • Update 18: 127 new locations in 5 new regions! 21 of the new locations are new streets in old regions. 51 new Habitats, Parks, and Reserves are for Foxes. 4 Habitats, 8 Parks, and 9 Reserves are in old regions.

  • Update 17: Reformatting of list and organization. New categories added for Party Locations, Quests, Tower Quest (in Jethimadh Tower), Multiplayer Games, and a section for no longer available locations. The 4 Cosma Performance Test locations increase total maximum general public location count to 840.

  • Update 16: Three new Enchanted Forests and Hell Bar in Naraka

  • Update 15: New link and street name fixes for Rooks' Woods and You Feel Woooooozy...

  • Update 14: Two new quests (Four Letter Words and Word Up) lead to The Kid's Room.

  • Update 13: Revamp of the list display. Added latest discoveries section and made all lists collapsible with index to regions.

  • Update 12: The Back Alley has returned for those who missed it in the We're Off to See the Lizard quest (learn Fuelmaking to receive the quest). New Vision Quest travels to the Institute of Ocular Testing (learn Eyeballery).

  • Update 11: New holiday party pack location at Winter Wingding. A street previously only accessible by staff was temporarily opened as a portal via Door Potion. Only a few players in the right place at the right time managed to obtain this location score. See more info here

  • Update 10: New areas, some secret, have been hinted. So far 4 have been discovered as of 2011/12/22. Axis Denyde, The missing floor, The lost floor, and The forgotten floor.

  • Update 9: New region of Rasana and expansions in Aranna bring 50 new streets! Plus Le Voyage Violet for 51 new total.

  • Update 8: Mystery solved thanks to elka for the last piece in the puzzle: Machine Rooms don't count towards the scores! Now all the numbers add up and everything makes sense. HarleyQuin's score is currently glitched, no one will be able to match the score, unless someone also accidentally triggers glitched residential areas that counted.

  • Update 7: Naraka adds 6 locations extending from Hell One. New score for 766 people to be stuck on is 773! Scores have increased by 7 if you visit all 7 Naraka locations including Hell One (but Hell One counted before, so does that mean anyone who had visited Hell One previously would have 2 points for Hell One, while new players would only get 1 point for the new Hell One? Or the other explanation could be the old Hell One didn't count.)

  • Update 6: A previously missed location on the list has been added thanks to Folderol. "You're Feeling Wooooozy" directly follows Fireflex 3000 Lab so if you have been to Fireflex 3000 Lab, by default you'll have been to You're Feeling Wooooozy.

  • Update 5: With a breakthrough discovery by Folderol in lifting a previously incorrect assumption that the 12 Subway Stations counted toward the score, the total number of confirmed locations is now (more accurately) at 766!

  • Update 4: 770 locations have been confirmed to count for users. What could this mean in terms of scoreboard discrepancy?

  • Update 3: Highest score is now 769! List updated to include 789 locations, but there is much uncertainty for some locations...

  • Update 2: Confirmed locations up to 762, with 768 total possible contenders listed. Who will be able to solve the mystery of the one missing street that so many people are stuck on?

  • Update 1: Added in links to available Encyclopedia entries. Updated notes regarding those entries.
  • Posted 13 years ago by TomC Subscriber! | Permalink

    Replies

    1 2 ... 9 10 11 12 13 14 15 ... 17 18
    • I was at the apartment building on Goorsh Gam a few days ago (while I was visiting the other abandoned buildings) and it was not in an abandoned state. Today I went back to see and the building is simply gone.
      Posted 12 years ago by Quoise Subscriber! | Permalink
    • I managed to get a TP script to the Large Model Home! :D soooo happy. And I went to all the apartment towers too, so now I should have everything except Rooks Woods.
      Posted 12 years ago by beBlueberry Subscriber! | Permalink
    • .
      Posted 12 years ago by ~Scilly~ Subscriber! | Permalink
    • Are the apartment towers still available? I sure hope they are... :(

      Also, if anyone has a TP script to the Large Model Home, I would pay for one. I completely spaced out on that one and hadn't realized until 2 minutes ago that I'd never been there... -__-
      Posted 12 years ago by Doots Subscriber! | Permalink
    • The Apartment Towers that count for scores are actually "new" versions remodeled into broken states, so they are all still there. The old housing blocks/apartments etc are also available if you had TP scripts but none of the old ones counted for scores (unless there was a bug).
      Posted 12 years ago by TomC Subscriber! | Permalink
    • Doots, I made a couple if you still need one.
      Posted 12 years ago by beBlueberry Subscriber! | Permalink
    • beBlueberry, I would appreciate that very much!
      Posted 12 years ago by Doots Subscriber! | Permalink
    • beBlueberry  I could use one also Please :) 
      Posted 12 years ago by Buck Naked Subscriber! | Permalink
    • I've been to two of five old apartment blocks and my streets visited tally didn't change...? Anyone can shed some light on the issue/ 
      Posted 12 years ago by Doots Subscriber! | Permalink
    • The scores don't update right away. Usually it's a bit random and only a few times per day. Check back in a few hours to see if it updated.
      Posted 12 years ago by TomC Subscriber! | Permalink
    • Thanks, Tom. Another kind glitchen has made me aware of that. I need to be more patient. ><
      Posted 12 years ago by Doots Subscriber! | Permalink
    • Well in 2 weeks my numbers have moved from 968 to 972. I still have no idea what those last 3 streets could be. I'm still stuck on maybe no visiting unnn.
      Posted 12 years ago by Jarhaven Subscriber! | Permalink
    • Jarhaven, if you click on these two links, does it say you've visited them?
      http://www.glitch.com/locations/LHV38BSD7G32CMQ/
      http://www.glitch.com/locations/LHV3O6D3AG32NTH/
      Posted 12 years ago by TomC Subscriber! | Permalink
    • Yep. I've visted the Large one once and the medium one 3 times.
      Posted 12 years ago by Jarhaven Subscriber! | Permalink
    • Thanks for the list, Tom!
      Posted 12 years ago by Maxy Cat Subscriber! | Permalink
    • TomC, a few days ago, after updating the count to 975 to add the abandoned apartment buildings, you said, "It looks like there are 2 additional locations in the past week, but I've been away and thus don't know for sure."

      I heard you're traveling so I assume you're only checking in sporadically, but I was just wondering: Did you ever find out any more about the potential 2 additional locations?
      Posted 12 years ago by Joscor So Subscriber! | Permalink
    • Some new Seam streets have two entrances.  Does each entrance count?
      Posted 12 years ago by Brib Annie Subscriber! | Permalink
    • Hmmm . . . I'm now at 977.  And as far as know, I've never visited any non-public, developer-only and/or other unrevealed/unknown locations.   (And for the three new seam streets, I've only used one entrance for each.)
      Posted 12 years ago by Leites Subscriber! | Permalink
    • If anyone has a TP script to the Medium Alakol Model home, I'd like to buy. I'd also trade for emblems, materials, furniture, or a combination of all of the above.
      Posted 12 years ago by Aurora Dellaterra Subscriber! | Permalink
    • Aurora - Look at TomC's post 6 above yours. The second link is for the home page of the medium home. The page has a Teleport To button on it which, I would assume, still works.
      Posted 12 years ago by Hawkwell Subscriber! | Permalink
    • Joscor So, the 2 additional locations appear to be bugs in which an old housing block suddenly counted when it shouldn't have. No one knows for sure which old housing blocks counted though.

      Brib Annie, all the Seam Streets have two entrances and it doesn't matter which entrance you enter at.. It's visiting the street that counts just once.

      Leites, have you visited any old housing blocks (that are also not any of the 5 ruined apartment blocks) after the final housing reset? One or two of those might have counted.

      Aurora, what Hawkwell said should work, there's a "Teleport here" button at the bottom of this page: http://www.glitch.com/locations/LHV3O6D3AG32NTH/
      Posted 12 years ago by TomC Subscriber! | Permalink
    • TomC - I visited each of the old housing streets that had trees, a few weeks before the final housing reset.   I suspect two of those might have counted, although I didn't notice getting XP for any of them. 
      Posted 12 years ago by Leites Subscriber! | Permalink
    • I have an automatic TP to my old street programmed. I only realized today that it can't be accessed from the "public road" anymore. No more sign. It was Venet Root Quarter in Bortola. I've planted a number of new trees there (not realizing that most people can't access the housing streets). I harvested over 1,100 planks in less than an hour - so it's worth the trip.
      I have some TP scrips for it - contact me if you want to purchase or trade for them. - Would it be possible for anyone to TP with me by "following"?
      Posted 12 years ago by Patricia Subscriber! | Permalink
    • Bump for Abandoned Tower basements (which seem to count as new streets?)
      Posted 12 years ago by Bradamus Prime Subscriber! | Permalink
    • The basements count but do the new seam streets? i didn't notice any notification about first time and definitely no kurazeey quyioan.  Can anybody confirm/deny?
      Posted 12 years ago by Papa Legba Subscriber! | Permalink
    • Well, according to the leaderboards, I went up 5 streets, which would lead me to believe the basements count but not the seam streets... unless the leaderboard is updating slowly (which it is wont to do)
      Posted 12 years ago by Bradamus Prime Subscriber! | Permalink
    • The leaderboards can take hours to update.
      Posted 12 years ago by ~Annie~ Subscriber! | Permalink
    • I went up 9: the 5 basements + the 4 seam streets I found (orange, purple, blue, and green).
      Posted 12 years ago by Knitomaton Subscriber! | Permalink
    • I went up 8. I visited 1, apt. building, 3 basements and the 4 streets. Now at 980.
      Posted 12 years ago by Jarhaven Subscriber! | Permalink
    • I am now at 984, so the five basements and the four seams. So the current max locations achievable is 984.
      Posted 12 years ago by Papa Legba Subscriber! | Permalink
    • Papa Legba - that aligns with my numbers. I'm at 983 but I'm missing Rook's Woods.
      Posted 12 years ago by Knitomaton Subscriber! | Permalink
    • Could somebody please write for me tp script to the Large Alakol Model home? Thanks! :)
      Posted 12 years ago by nekomaki Subscriber! | Permalink
    • I also went up by more than 5, although I think that the people @ 983 & 984 make it pretty conclusive.

      --Me, missing 11 streets, and other than the Woods and Hell One, having no idea what they are. :( :( :(
      Posted 12 years ago by SchWM Subscriber! | Permalink
    • 984 as current max agrees with my numbers. (After visiting the 5 basements and 4 new seam streets, I went up 9 and now am at 982, missing Rook's Wood and Old Hell One).
      Posted 12 years ago by Joscor So Subscriber! | Permalink
    • nekomaki, if you scroll up, there's a link to it.
      Posted 12 years ago by Jarhaven Subscriber! | Permalink
    • Updated the 9 new locations (5 apartment building basements + 4 color streets). It's still unknown where the 1 or 2 extra streets are from (happened after the final housing reset). Max score is currently 984 without any bugged or hidden streets.
      Posted 12 years ago by TomC Subscriber! | Permalink
    • yayyy! i did it!! thank you for this list !!:)
      Posted 12 years ago by mira gaia maia Subscriber! | Permalink
    • Do we have to visit all abandoned apartment buildings in order to find all basements or we can find them all in 1 apt. building?
      Posted 12 years ago by ☆Spark☆ Subscriber! | Permalink
    • Kitty Howard reports that you can get to all basements by crossing back and forth through the coloured streets:
      www.glitch.com/forum/genera...
      Posted 12 years ago by Vic Fontaine Subscriber! | Permalink
    • Fernucopia is now in rotation with the 4 color themed streets accessed via locked basement doors. Current max count now 985.
      Posted 12 years ago by TomC Subscriber! | Permalink
    • And yet, Tom, I see you at 986. Is that because you have the one that was accessible by mistake for a few hours?
      Sigh. I am missing 2 and absolutely no idea what they can be. 
      Posted 12 years ago by Zira Subscriber! | Permalink
    • TomC wrote: Current max count now 985.

      Does that include Rook's Wood and Old Hell One?
      Posted 12 years ago by IrenicRhonda Subscriber! | Permalink
    •  IrenicRhonda - Yes, that includes both Rook's Wood and Old Hell One.

       Zira  - TomC said that "the 2 additional locations appear to be bugs in which an old housing block suddenly counted when it shouldn't have. No one knows for sure which old housing blocks counted though."
      Posted 12 years ago by Knitomaton Subscriber! | Permalink
    • Ah thanks, I missed that ^^
      Posted 12 years ago by Zira Subscriber! | Permalink
    • ☆Spark☆, you can find them in the same apartment building; it's just random and you may get repeats.

      Zira, in addition to what Knitomaton said, there were two other streets that were only accessible briefly (an alternate version of Hell Bar and an alternation version of Nylon Phool). If someone had gotten to all 4 of those locations, they'd have 4 extra and be at a potential 989.
      Posted 12 years ago by TomC Subscriber! | Permalink
    • Hi there,

      Does anyone have a teleportation script to the large model home that I could buy?  I've checked the auctions and can't see one.

      Thanks,
      Foof
      Posted 12 years ago by Foofala Fury Subscriber! | Permalink
    • Foof, I'll make and mail you one the next time I'm in game.

      edit: is anyone else despairing at ever getting their last color-themed seam street? i've spent almost 30 keys and am still missing the orange one.
      Posted 12 years ago by beBlueberry Subscriber! | Permalink
    • Really?  I got the orange one five times in a row the other day.  :/
      Posted 12 years ago by E D D I E Subscriber! | Permalink
    • @beBlueberry

      Thank you so much.  You're a star!
      Posted 12 years ago by Foofala Fury Subscriber! | Permalink
    • New quest called A Summer's Day might count multiple times since the quest appears to be different the second time than the first. The quest is available once a game day? according to rayn; I've only completed it once so far thus not sure on the scores yet.
      Posted 12 years ago by TomC Subscriber! | Permalink
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