Topic

Three suggestions for the map

1. Set as destination: I would find it very helpful if, once I choose a destination, the game would let me know how many streets I have to cross to get to it. There could be a countdown in the box on my screen as well- every time I hit a signpost it would count down one street until zero, the destination.

2. Also, when I first used assisted travel, I imagined it would readjust its path based on the route I took instead of telling me I am off the path. If this is not an intentional added difficulty, is it possible to make it automatically recalculate the planned route, like a real GPS?

2 1/2. Otherwise, the 'You have arrived' box should probably vanish after, say 30 seconds from the arrival, because it's useless at that point.

3. Instead of having to click 'Go to Uralia', 'Go to Groddle Heights' on the map, could we instead have a grabby-hand to move the map around?

:) Thanks for considering.

Posted 13 years ago by Cefeida Subscriber! | Permalink