Super Animal Harvest I |
Love to squeeze, milk and nibble? Earn an occasional 2X Super Harvest with this upgrade. Got it Sat. November 17, 2012 |
200 |
Twinsies I |
Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg. Got it Mon. November 12, 2012 |
600 |
Ticket to Bippity Bop |
Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too. Got it Mon. November 12, 2012 |
25 |
Fit for a King IV |
Improve your Quest rewards by 8%. Got it Mon. November 12, 2012 |
800 |
Internal Sortitude |
Ability to "specialize" your bags, so the right sort of items will automatically go into the right bags, whenever they can. Brilliant! Got it Sun. November 11, 2012 |
30000 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Sun. November 11, 2012 |
250 |
Ticket To Cloud Rings |
Activate this card to blast through all the cloud rings, collecting quoins as you go. Don't forget to enjoy the view a bit. Got it Sun. November 11, 2012 |
25 |
Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Sat. November 10, 2012 |
68 |
Thirst Quencher |
An even bigger chance of a special item when you water trees. Got it Fri. November 9, 2012 |
2000 |
Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Fri. November 9, 2012 |
4000 |
Grilliant |
Advance your skill with the Famous Pugilist Grill for a chance of bonus Imagination when using it. Got it Fri. November 9, 2012 |
800 |
Fit for a King III |
Improve your Quest rewards by 6%. Got it Fri. November 9, 2012 |
600 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Fri. November 9, 2012 |
600 |
Chicken Control Freak |
Control the range a Chicken'll wander around a Chicken Stick! Got it Fri. November 9, 2012 |
2500 |
Captain Cook I |
Tamper with your cooking devices to make food in batches which are 50% larger than standard batch sizes. Got it Fri. November 9, 2012 |
5000 |
Fit for a King II |
Improve your Quest rewards by 4%. Got it Thu. November 8, 2012 |
400 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Thu. November 8, 2012 |
190 |
Well Watered |
A chance of getting a special item when you water trees. Got it Thu. November 8, 2012 |
600 |
Resilient Grill |
Extend your Famous Pugilist Grill's lifespan by 50%. It sure can take a beating now! Got it Thu. November 8, 2012 |
435 |
Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Wed. November 7, 2012 |
68 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Tue. November 6, 2012 |
200 |
Elemental Shake |
Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch. Got it Mon. November 5, 2012 |
2000 |
Manic Mining I |
Toil less, mine more! Speed up your mining time by 10%. Got it Mon. November 5, 2012 |
2000 |
Tune Out The Chatter Meditation |
Incoming chat messages will no longer distract you while meditating. Got it Mon. October 15, 2012 |
500 |
Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Mon. October 15, 2012 |
5000 |
Tireless Transmogrifier I |
Tune up your transmogrifying tools (Fruit Changing Machine, Spice Mill, Gassifier and Bubble Tuner) to transmogrify in batches 50% larger than factory specs. Got it Sun. October 14, 2012 |
3000 |
Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sat. October 13, 2012 |
3000 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Sat. October 13, 2012 |
500 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Sat. October 13, 2012 |
200 |
Stack Up |
Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together. Got it Fri. October 12, 2012 |
5000 |
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed III |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%. Got it Wed. May 2, 2012 |
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Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
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Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed III |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed III |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
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Growing Learning Speed III |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%. Got it Wed. May 2, 2012 |
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Cooking Learning Speed III |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Animal Learning Speed III |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed III |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 5 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
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Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
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Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 5.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +680 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |