Upgrades

Quoin Multiplier: 6x
Brain Capacity: 37 skills
Energy Tank: 630

Upgrades JimmyXeen has gotten!

Psychedelia Filter Pack Enhance your Snapshottery upgrade with the Dither, Shift and Outline filters to transfigure your Snaps!
Got it Wed. September 19, 2012
Bubble-licioius Some might argue that tuning Bubbles is a frivolous pastime. But what do they know? With this upgrade, you'll occasionally earn extra Imagination when using your Bubble Tuner... and show them who's boss!
Got it Sun. June 24, 2012
300
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sun. June 24, 2012
800
Tree Hugger I Gives you a chance of 2X Super Harvest with all trees except Paper and Wood Tree.
Got it Sun. June 24, 2012
200
Tincture Time Gives a chance for bonus Imagination when using a Tincturing Kit.
Got it Sun. June 24, 2012
1200
Who Smelt It? Gives you a chance of a surprise item when smelting Metal Rocks with the Smelter.
Got it Sun. June 24, 2012
1500
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sun. June 24, 2012
400
Dullite Expert Check you out, Dullite expert. You can now get 15% more Dullite from mining!
Got it Sun. June 24, 2012
2500
Unlearning Ability Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it.
Got it Sun. June 24, 2012
3000
Tempered Steel Toughen up your Knife & Board, for a 50% longer lifespan.
Got it Sun. June 24, 2012
125
Steady On, Mood Loser A reduction in your periodic mood loss: mood drops from peak highs are 1/6th slower than the natural rate.
Got it Sun. June 24, 2012
7500
Refinery Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder.
Got it Sun. June 24, 2012
1000
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sun. June 24, 2012
2400
Fruity Goodness Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl!
Got it Sun. June 24, 2012
250
Rube Radar Double your chances of meeting The Rube.
Got it Sun. June 24, 2012
5000
Basic Filter Pack Enhance your Snapshottery upgrade with the Boost, B&W, Chilliwack and Historic filters to spiff up your Snaps!
Got it Sun. June 24, 2012
300
Sassy Gassifier Get to know the Gassifier better for a chance of bonus Imagination when using it.
Got it Sun. June 24, 2012
400
Overachiever I Get 2% more rewards from each Achievement you earn. One less thing for the bucket list!
Got it Sun. June 24, 2012
250
Energy Tank +50 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sun. June 24, 2012
6000
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sun. June 24, 2012
2400
Twinsies I Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg.
Got it Sun. June 24, 2012
600
Happy Animals Improve the happiness of your domestic animals, so you can pack 10% more of them on your land.
Got it Sun. June 24, 2012
3000
Transcendental Radius I Radiate 50% further during Transcendental Radiation.
Got it Sun. June 24, 2012
2000
Heavy Petting A chance of getting a special item when you pet trees.
Got it Sun. June 24, 2012
600
Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Sun. June 24, 2012
300
Spicy Times This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out!
Got it Sun. June 24, 2012
200
It's Teflon Time Time to coat your Frying Pan in a thin layer of mysteriously resilient goo. Sure, it's pretty - but it also extends the pan's lifespan by 50%!
Got it Sun. June 24, 2012
250
Resilient Grill Extend your Famous Pugilist Grill's lifespan by 50%. It sure can take a beating now!
Got it Sun. June 24, 2012
435
Tinker Time Gives a chance for bonus Imagination when crafting tools with your Tinkertool.
Got it Sun. June 24, 2012
500
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed III Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed III Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%.
Got it Wed. May 2, 2012
Gathering Learning Speed III Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed III Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%.
Got it Wed. May 2, 2012
Cooking Learning Speed III Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed III Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%.
Got it Wed. May 2, 2012
Alchemy Learning Speed III Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 5 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 4.50 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +560 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012