Mad Machinist I |
Overclock your machines to make things in batches 50% larger than specified by factory settings. Got it Thu. November 8, 2012 |
5000 |
Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Thu. November 8, 2012 |
68 |
Happy Herd |
Improve your Remote Herdkeeping skills, so your herd produces 10% more! Got it Sun. November 4, 2012 |
4000 |
Unlearning Ability |
Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it. Got it Sat. November 3, 2012 |
3000 |
Refined Speed |
Reduce your crushing time by 20%. Got it Sat. November 3, 2012 |
2000 |
Twinsies I |
Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg. Got it Fri. October 26, 2012 |
600 |
Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Fri. October 26, 2012 |
600 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Fri. October 26, 2012 |
190 |
Ticket To Beam Me Down |
Activate this card to start your descent. Feel the wind in your hair, grab some quoins and maybe get a little help from some unidentifiable friends. Got it Thu. October 25, 2012 |
25 |
Peaty Expectations |
This upgrade grants you a deeper understanding of digging, which gives you a chance of finding something special when you Dig a Peat Bog! Got it Thu. October 25, 2012 |
1500 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. October 21, 2012 |
33829 |
Fast Scooper |
Decrease the time it takes you to scoop a jellisac down to a single second! Got it Sun. October 21, 2012 |
5000 |
Ticket To Beam Me Down |
Activate this card to start your descent. Feel the wind in your hair, grab some quoins and maybe get a little help from some unidentifiable friends. Got it Sat. October 13, 2012 |
25 |
Getting Pretty Peaty |
A strange, transformational flash of inspiration that allows you to dig up 5 blocks of Peat in one digging. Got it Thu. October 11, 2012 |
2000 |
Manic Mining I |
Toil less, mine more! Speed up your mining time by 10%. Got it Wed. October 10, 2012 |
2000 |
Bristling Bonus |
Boost your Brushing skills so you can get more Fiber when you use the Fox Brush! Got it Wed. October 10, 2012 |
1500 |
Chicken Control Freak |
Control the range a Chicken'll wander around a Chicken Stick! Got it Sun. October 7, 2012 |
2500 |
Metal Rock Expert |
You're so Metal!! You can now get 15% more Metal Rock from mining! Got it Thu. October 4, 2012 |
3000 |
Ticket To Starlit Night |
Ever wonder what stars sound like? Collect quoins as you float in the night-time sky. Got it Thu. October 4, 2012 |
25 |
Ticket to Bippity Bop |
Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too. Got it Thu. October 4, 2012 |
25 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Thu. October 4, 2012 |
2400 |
Well Watered |
A chance of getting a special item when you water trees. Got it Tue. September 25, 2012 |
600 |
Tendy Gonzales |
You know the way of the hoe, and you are not afraid to use it: clear a weedy garden plot in just one solitary second. Bang! Got it Mon. September 24, 2012 |
15000 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Mon. September 24, 2012 |
200 |
Clearer Mind |
Bump your meditation duration by 50%. Oooohhhmmmm. Got it Mon. September 24, 2012 |
3000 |
Elemental Shake |
Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch. Got it Sun. September 23, 2012 |
2000 |
Watering Whiz |
Your long tenure in gardening grants you the ability to water a garden plot in a single second. Breathtaking. Got it Sun. September 23, 2012 |
15000 |
Dig a Bog Twice A Day |
Through a deeper familiarity with bog mechanics, you are now able to dig a single Peat Bog twice in one game day. Got it Sun. September 23, 2012 |
10000 |
Piggy Control Freak |
Control the range a Piggy'll roam around a Pig Stick! Got it Fri. September 21, 2012 |
2500 |
Dirty |
You can now dig one Dirt Pile 4 times a day! Whew! Got it Fri. September 21, 2012 |
2500 |
Dullite Expert |
Check you out, Dullite expert. You can now get 15% more Dullite from mining! Got it Fri. September 21, 2012 |
2500 |
Prepared For Ancestral Nostalgia I |
Be prepared for the onset of the Ancestral Nostalgia: gain an extra minute to spend in the Ancestral lands (in the regions of Baqala, Xalanga, Choru or Zhambu). Got it Wed. September 19, 2012 |
12000 |
Refinery |
Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder. Got it Tue. August 28, 2012 |
1000 |
Energy Tank +100 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. July 27, 2012 |
12000 |
Clear Mind |
Upgrade your meditation duration by 20%. Focusssssss. Got it Sat. July 14, 2012 |
1000 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Sat. July 14, 2012 |
600 |
Special Herbs |
Increase your chances of a 3X Super Harvest to 20%. Got it Thu. May 3, 2012 |
500 |
Super Animal Harvest I |
Love to squeeze, milk and nibble? Earn an occasional 2X Super Harvest with this upgrade. Got it Thu. May 3, 2012 |
250 |
In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for The General. The number of each was based on their character's level and how many of the old "better learning" skills they had.
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed III |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed III |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed III |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed III |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed III |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed III |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed III |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%. Got it Wed. May 2, 2012 |
|
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |