Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sat. November 3, 2012 |
600 |
Happy Herd |
Improve your Remote Herdkeeping skills, so your herd produces 10% more! Got it Sat. November 3, 2012 |
4000 |
Rub 'er Up |
Forbidden, carnal knowledge of Plain Metal that grants you a chance of bonus Imagination when rubbing it with the Alchemical Tongs. Yeah, that's the spot... Got it Sat. November 3, 2012 |
600 |
Friend of Metal |
By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees. Got it Sat. November 3, 2012 |
750 |
Fit for a King II |
Improve your Quest rewards by 4%. Got it Sat. November 3, 2012 |
400 |
Sassy Gassifier |
Get to know the Gassifier better for a chance of bonus Imagination when using it. Got it Sat. November 3, 2012 |
400 |
Super Happy Animals |
Squeeze 20% more happy animals onto your land. So many happy animals, it's wild! Got it Sat. November 3, 2012 |
5000 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Tue. September 18, 2012 |
800 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Tue. September 18, 2012 |
200 |
Fruity Goodness |
Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl! Got it Tue. September 18, 2012 |
250 |
Bubble-licioius |
Some might argue that tuning Bubbles is a frivolous pastime. But what do they know? With this upgrade, you'll occasionally earn extra Imagination when using your Bubble Tuner... and show them who's boss! Got it Tue. September 18, 2012 |
300 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Tue. September 18, 2012 |
200 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Tue. September 18, 2012 |
300 |
Piggy Control Freak |
Control the range a Piggy'll roam around a Pig Stick! Got it Tue. September 18, 2012 |
2500 |
Fuel Efficiency |
Bestow upon yourself a series of deep, keen insights into the nature of Fuel. With this knowledge, you'll occasionally earn more Imagination when using your Fuelmaker. Got it Tue. September 18, 2012 |
500 |
Strong Smelter |
Reduce wear and tear on your Smelter by 50%. Got it Tue. September 18, 2012 |
2000 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Tue. September 18, 2012 |
500 |
Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Tue. September 18, 2012 |
200 |
Levitate with Style |
This upgrade makes your hang time longer when you Levitate. Got it Tue. September 18, 2012 |
5000 |
Dirty |
You can now dig one Dirt Pile 4 times a day! Whew! Got it Tue. September 18, 2012 |
2500 |
Happy Animals |
Improve the happiness of your domestic animals, so you can pack 10% more of them on your land. Got it Tue. September 18, 2012 |
3000 |
Beryl Expert |
Wow! You're such an expert, you can now get 15% more Beryl from mining! Got it Tue. September 18, 2012 |
4000 |
The Green Smelt |
Smelting costs 3 energy instead of 5 per Plain Metal Ingot. Got it Tue. September 18, 2012 |
1000 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Tue. September 18, 2012 |
600 |
Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Tue. September 18, 2012 |
5000 |
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 2.00 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +300 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |