Upgrades

Quoin Multiplier: 4.5x
Brain Capacity: 39 skills
Energy Tank: 420

Upgrades Dr. McTook has gotten!

The Green Smelt Smelting costs 3 energy instead of 5 per Plain Metal Ingot.
Got it Thu. May 31, 2012
1000
Industrial Learning Speed III Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%.
Got it Wed. May 16, 2012
5000
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 16, 2012
14000
Twinsies I Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg.
Got it Wed. May 16, 2012
600
Fit for a King III Improve your Quest rewards by 6%.
Got it Wed. May 16, 2012
600
Tinker Time Gives a chance for bonus Imagination when crafting tools with your Tinkertool.
Got it Wed. May 16, 2012
500
Bubble-licioius Some might argue that tuning Bubbles is a frivolous pastime. But what do they know? With this upgrade, you'll occasionally earn extra Imagination when using your Bubble Tuner... and show them who's boss!
Got it Wed. May 16, 2012
300
Reshuffle Reshuffle the Deck, above and beyond your one free daily reshuffle.
Got it Wed. May 16, 2012
130
Barnacular Drops Hey scrapey! Purchase this upgrade for a chance to score awesome drops when scraping Barnacles.
Got it Wed. May 16, 2012
1500
Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Wed. May 16, 2012
300
Hoe Down More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster.
Got it Wed. May 16, 2012
500
Bonus Tool From Spare Parts Take all those spare parts left over from assembling your new tool and occasionally make an extra tool with them.
Got it Wed. May 16, 2012
5000
Potato Hoocher Lost art of Hooch that lets you squeeze 20% more hooch out of every Potato you cram into your Hopper.
Got it Wed. May 16, 2012
500
Sharper Blades Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%.
Got it Wed. May 16, 2012
250
Heavy Flow Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%.
Got it Wed. May 16, 2012
200
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Tue. May 15, 2012
750
Heavy Petting A chance of getting a special item when you pet trees.
Got it Tue. May 15, 2012
600
Truly Outrageous II Continue your investigation of Gems for a 5% chance of a bonus Gem when you mine.
Got it Tue. May 15, 2012
1250
Jellisacular Drops Purchase this upgrade for a chance to score an awesome drop when scooping Jellisacs. Gooey!
Got it Tue. May 15, 2012
1500
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sun. May 13, 2012
2000
Shaken, not Stirred All the party, half the hangover. This upgrade extends your Cocktail Shaker's lifespan by 50%.
Got it Sun. May 13, 2012
375
Fit for a King II Improve your Quest rewards by 4%.
Got it Sat. May 12, 2012
400
Pedal to the Metal Expand your expertise of Metal for a chance of bonus Imagination when using a Metal Machine.
Got it Sat. May 12, 2012
1250
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sat. May 12, 2012
24282
Grain Hoocher Old-time Hooch secret that lets you squeeze 20% more hooch out of every bit of Grain you pop into your Hopper.
Got it Sat. May 12, 2012
500
Truly Outrageous I Study Gem structure for a 4% chance of a bonus Gem when you mine.
Got it Sat. May 12, 2012
1000
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sat. May 12, 2012
14791
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sat. May 12, 2012
1000
Creative Blending Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender.
Got it Sat. May 12, 2012
400
Growth Spurt Why wait for mother nature? This upgrade makes your crops grow 10% faster.
Got it Sat. May 12, 2012
2000
Fit for a King I Improve your Quest rewards by 2%.
Got it Sat. May 12, 2012
200
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Sat. May 12, 2012
2000
Rub 'er Up Forbidden, carnal knowledge of Plain Metal that grants you a chance of bonus Imagination when rubbing it with the Alchemical Tongs. Yeah, that's the spot...
Got it Sat. May 5, 2012
600
Compound Interest Earn bonus Imagination from making compounds. How compounding!
Got it Sat. May 5, 2012
400
Corn Hoocher Special Hooch process that lets you squeeze 20% more hooch out of every ear of Corn you stuff into your Hopper.
Got it Sat. May 5, 2012
500

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Dr. McTook. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012