Upgrades

Quoin Multiplier: 6.9x
Brain Capacity: 40 skills
Energy Tank: 640

Upgrades DamitaJo has gotten!

Fast Talker Get more for what you paid for. Vendor buyback prices are 2% higher.
Got it Mon. October 29, 2012
10000
Heavy Petting A chance of getting a special item when you pet trees.
Got it Mon. October 29, 2012
600
Beginner Haggler Get haggling! Vendor prices are lowered by 2%.
Got it Mon. October 29, 2012
2000
Fit for a King I Improve your Quest rewards by 2%.
Got it Mon. October 29, 2012
200
Stack Up Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together.
Got it Mon. October 29, 2012
5000
Overachiever I Get 2% more rewards from each Achievement you earn. One less thing for the bucket list!
Got it Mon. October 29, 2012
250
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Mon. October 29, 2012
500
Super Refinery Improve your grinding ability further for a better chance of a special surprise when Crushing rocks or barnacles with a Grinder.
Got it Mon. October 29, 2012
2500
Saucy Pan Become a sauce expert, so you sometimes earn bonus Imagination when using the Saucepan. Sweet or sour? You decide!
Got it Mon. October 29, 2012
400
Rube Radar Double your chances of meeting The Rube.
Got it Mon. July 30, 2012
5000
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Mon. July 30, 2012
200
Pedal to the Metal Expand your expertise of Metal for a chance of bonus Imagination when using a Metal Machine.
Got it Mon. July 30, 2012
1250
Getting Pretty Peaty A strange, transformational flash of inspiration that allows you to dig up 5 blocks of Peat in one digging.
Got it Mon. July 30, 2012
2000
Spicy Times This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out!
Got it Sat. June 23, 2012
200
Big Crop Bonus When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting.
Got it Sat. June 23, 2012
600
Sharper Blades Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%.
Got it Sat. June 23, 2012
250
Dullite Expert Check you out, Dullite expert. You can now get 15% more Dullite from mining!
Got it Sat. June 23, 2012
2500
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Sat. June 23, 2012
2000
Refinery Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder.
Got it Sat. June 23, 2012
1000
Potent Potions Upgrade your potionmaking skills for a chance of bonus imagination when using a Cauldron.
Got it Sat. June 23, 2012
1500
Rub 'er Up Forbidden, carnal knowledge of Plain Metal that grants you a chance of bonus Imagination when rubbing it with the Alchemical Tongs. Yeah, that's the spot...
Got it Fri. May 11, 2012
600
Transcendental Radius I Radiate 50% further during Transcendental Radiation.
Got it Fri. May 11, 2012
2000
Add 0.50 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. May 11, 2012
7000
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Fri. May 11, 2012
33829
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Fri. May 11, 2012
750
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. May 11, 2012
2800
Fruity Goodness Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl!
Got it Fri. May 11, 2012
250
Speedy Herbs Got a strong craving for Herbs? Shorten their growth time by 10%. But remember, faster delivery doesn't mean they'll last longer...
Got it Fri. May 11, 2012
2000
Special Herbs Increase your chances of a 3X Super Harvest to 20%.
Got it Fri. May 4, 2012
500
Harvesting Fool This upgrade grants a chance of a 3X Super Harvest of crops!
Got it Fri. May 4, 2012
400
Quoiner the Market I Expand your daily quoin limit from 100 to 110.
Got it Fri. May 4, 2012
1500
Tinker Time Gives a chance for bonus Imagination when crafting tools with your Tinkertool.
Got it Fri. May 4, 2012
500
Sparkly Expert Shiny happy Sparkly! Your expert status can earn you 15% more Sparkly from mining!
Got it Wed. May 2, 2012
5000
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
10000

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for DamitaJo. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Alchemy Learning Speed III Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%.
Got it Wed. May 2, 2012
Animal Learning Speed III Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%.
Got it Wed. May 2, 2012
Cooking Learning Speed III Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%.
Got it Wed. May 2, 2012
Growing Learning Speed III Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%.
Got it Wed. May 2, 2012
Gathering Learning Speed III Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%.
Got it Wed. May 2, 2012
Industrial Learning Speed III Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%.
Got it Wed. May 2, 2012
Intellectual Learning Speed III Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%.
Got it Wed. May 2, 2012
Unlearning Ability Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it.
Got it Wed. May 2, 2012
Speedy Unlearning Reduce your Unlearning Time by 25%.
Got it Wed. May 2, 2012
Speedier Unlearning Reduce your Unlearning Time by 50%.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012