Upgrades

Quoin Multiplier: 1x
Brain Capacity: 24 skills
Energy Tank: 110

Upgrades Caolan has gotten!

Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Fri. June 15, 2012
630
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Fri. June 15, 2012
630
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Fri. June 15, 2012
400
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Fri. June 15, 2012
500
Seedy Powers 75% chance of doubled seeds when shucking herbs.
Got it Thu. June 14, 2012
1000
Heavy Flow Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%.
Got it Thu. June 14, 2012
200
Overachiever I Get 2% more rewards from each Achievement you earn. One less thing for the bucket list!
Got it Thu. June 14, 2012
250
Special Herbs Increase your chances of a 3X Super Harvest to 20%.
Got it Thu. June 14, 2012
500
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. June 13, 2012
200
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Tue. June 12, 2012
400

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012