Upgrades

Quoin Multiplier: 4.1x
Brain Capacity: 28 skills
Energy Tank: 400

Upgrades Strawbee has gotten!

Hipst-o-Rama Filter Pack Enhance your Snapshottery upgrade with the Holga, Ancient and Vintage filters to hipsterize your Snaps!
Got it Wed. September 19, 2012
Do Hue Want This Filter Pack? Enhance your Snapshottery upgrade with the Piggy, Firefly and Beryl filters to colorize your Snaps!
Got it Wed. September 19, 2012
Rock Whisperer Ore summoner! Rock wizard! Choose this and Dullite, Beryl & Sparkly rocks alike have a 50% better chance of respawning as mega-capacity rocks when you deplete them.
Got it Fri. September 14, 2012
4000
Luscious Loomer Amplify your Loomer to make String, General Fabric and Rugs in batches that are 2.5 times as large as standard batch sizes.
Got it Fri. September 14, 2012
3000
Who Smelt It? Gives you a chance of a surprise item when smelting Metal Rocks with the Smelter.
Got it Fri. September 14, 2012
1500
Fast Talker Get more for what you paid for. Vendor buyback prices are 2% higher.
Got it Fri. September 14, 2012
10000
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. September 14, 2012
800
Butterfly Control Freak Control the range a Butterfly'll fly around a Butterfly Stick!
Got it Fri. September 14, 2012
2500
Tireless Transmogrifier I Tune up your transmogrifying tools (Fruit Changing Machine, Spice Mill, Gassifier and Bubble Tuner) to transmogrify in batches 50% larger than factory specs.
Got it Fri. September 14, 2012
3000
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. September 14, 2012
800
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Fri. September 14, 2012
2000
Jellisacular Drops Purchase this upgrade for a chance to score an awesome drop when scooping Jellisacs. Gooey!
Got it Fri. September 14, 2012
1500
Growth Spurt Why wait for mother nature? This upgrade makes your crops grow 10% faster.
Got it Fri. September 14, 2012
2000
Grilliant Advance your skill with the Famous Pugilist Grill for a chance of bonus Imagination when using it.
Got it Fri. September 14, 2012
800
Big Crop Bonus When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting.
Got it Fri. September 14, 2012
600
It's Teflon Time Time to coat your Frying Pan in a thin layer of mysteriously resilient goo. Sure, it's pretty - but it also extends the pan's lifespan by 50%!
Got it Fri. September 14, 2012
250
Rube's Favorite You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade.
Got it Fri. September 14, 2012
5000
Creative Blending Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender.
Got it Fri. September 14, 2012
400
Add 0.50 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. September 14, 2012
600
Clearer Mind Bump your meditation duration by 50%. Oooohhhmmmm.
Got it Fri. September 14, 2012
3000
Getting Pretty Peaty A strange, transformational flash of inspiration that allows you to dig up 5 blocks of Peat in one digging.
Got it Fri. September 14, 2012
2000
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Fri. September 14, 2012
500
Basic Filter Pack Enhance your Snapshottery upgrade with the Boost, B&W, Chilliwack and Historic filters to spiff up your Snaps!
Got it Fri. September 14, 2012
300
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. September 14, 2012
800
Tempered Steel Toughen up your Knife & Board, for a 50% longer lifespan.
Got it Fri. September 14, 2012
125
Clear Mind Upgrade your meditation duration by 20%. Focusssssss.
Got it Fri. September 14, 2012
1000
Fuel Efficiency Bestow upon yourself a series of deep, keen insights into the nature of Fuel. With this knowledge, you'll occasionally earn more Imagination when using your Fuelmaker.
Got it Fri. September 14, 2012
500
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Fri. September 14, 2012
200
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. September 14, 2012
800
Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Fri. September 14, 2012
500

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Strawbee. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012