Resilient Grill |
Extend your Famous Pugilist Grill's lifespan by 50%. It sure can take a beating now! Got it Fri. October 5, 2012 |
435 |
Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Fri. October 5, 2012 |
200 |
Harvesting Fool |
This upgrade grants a chance of a 3X Super Harvest of crops! Got it Fri. October 5, 2012 |
400 |
Sharper Blades |
Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%. Got it Fri. October 5, 2012 |
250 |
Walk Speed IV |
Snappy walk speed that puts you slightly ahead of the pack. Just slightly. But, enough to notice. Got it Wed. September 26, 2012 |
20000 |
Beryl Expert |
Wow! You're such an expert, you can now get 15% more Beryl from mining! Got it Wed. September 26, 2012 |
4000 |
Happy Animals |
Improve the happiness of your domestic animals, so you can pack 10% more of them on your land. Got it Wed. September 26, 2012 |
3000 |
Unlearning Ability |
Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it. Got it Tue. September 25, 2012 |
3000 |
Spicy Times |
This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out! Got it Tue. September 25, 2012 |
200 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sun. September 23, 2012 |
1200 |
Super Animal Harvest I |
Love to squeeze, milk and nibble? Earn an occasional 2X Super Harvest with this upgrade. Got it Sun. September 23, 2012 |
200 |
Bubble-licioius |
Some might argue that tuning Bubbles is a frivolous pastime. But what do they know? With this upgrade, you'll occasionally earn extra Imagination when using your Bubble Tuner... and show them who's boss! Got it Sun. September 23, 2012 |
300 |
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Sun. September 23, 2012 |
1250 |
Speedy Herbs |
Got a strong craving for Herbs? Shorten their growth time by 10%. But remember, faster delivery doesn't mean they'll last longer... Got it Sun. September 23, 2012 |
2000 |
Speedy Assembler |
Reduce the time it takes you to assemble any machine part. Got it Sun. September 23, 2012 |
100 |
Growth Spurt |
Why wait for mother nature? This upgrade makes your crops grow 10% faster. Got it Sun. September 23, 2012 |
2000 |
Shaken, not Stirred |
All the party, half the hangover. This upgrade extends your Cocktail Shaker's lifespan by 50%. Got it Sun. September 23, 2012 |
375 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Sun. September 23, 2012 |
500 |
Strong Smelter |
Reduce wear and tear on your Smelter by 50%. Got it Sun. September 23, 2012 |
2000 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Sun. September 23, 2012 |
200 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Sun. September 23, 2012 |
200 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. September 23, 2012 |
1000 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. September 23, 2012 |
500 |
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
|
Add 1.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +210 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |