Upgrades

Quoin Multiplier: 1.25x
Brain Capacity: 20 skills
Energy Tank: 130

Upgrades Mellody has gotten!

Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. November 16, 2012
200
Fruity Goodness Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl!
Got it Fri. November 16, 2012
250
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Fri. November 16, 2012
500
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. November 16, 2012
50
Creative Blending Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender.
Got it Fri. November 16, 2012
400
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Fri. November 16, 2012
100
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. November 16, 2012
400
Skill Learning Brain Enables the learning of new skills and bestows a skill learning brain with an initial capacity for 20 skills.
Got it Fri. November 16, 2012
Zoomability Zooming … how does one live without it?! Zoomability lets you zoom your view of the game in and out to get the whole picture. Works very well with Camera Mode!
Got it Fri. November 16, 2012
75
Camera Mode Camera mode gives you the ability to peek around the level a bit without moving. When you're in Camera Mode, arrow keys pan the camera around your location. Easy — and it works great with Zoomability!
Got it Fri. November 16, 2012
75
Mappery Mappery is a generous dose of spatial knowhow: a minimap of your current location and a searchable area map which allows you to set destinations and get street-by-street directions.
Got it Fri. November 16, 2012
20
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Fri. November 16, 2012
6
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Fri. November 16, 2012
6
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Fri. November 16, 2012
3
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Fri. November 16, 2012
2