Upgrades

Quoin Multiplier: 4.2x
Brain Capacity: 36 skills
Energy Tank: 490

Upgrades Language has gotten!

Ticket to Mountain Scaling Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds.
Got it Sun. November 18, 2012
25
Fast Scooper Decrease the time it takes you to scoop a jellisac down to a single second!
Got it Sun. November 18, 2012
5000
Speedy Assembler Reduce the time it takes you to assemble any machine part.
Got it Sun. November 18, 2012
100
Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Sun. November 18, 2012
500
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sun. November 18, 2012
8520
Ticket To Cloud Flight Leap into the sky above the tree-tops, and collect quoins as you fly through the air!
Got it Sun. November 18, 2012
25
Super Happy Animals Squeeze 20% more happy animals onto your land. So many happy animals, it's wild!
Got it Sun. November 18, 2012
5000
Manic Mining I Toil less, mine more! Speed up your mining time by 10%.
Got it Sun. November 18, 2012
2000
Stronger, Saucier Pan Reduce wear and tear on your Saucepan by 50%.
Got it Sun. November 18, 2012
330
Walk Speed IV Snappy walk speed that puts you slightly ahead of the pack. Just slightly. But, enough to notice.
Got it Sun. November 18, 2012
20000
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Sun. November 18, 2012
200
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sat. October 13, 2012
14791
Happy Animals Improve the happiness of your domestic animals, so you can pack 10% more of them on your land.
Got it Sat. October 13, 2012
3000
Rube Radar Double your chances of meeting The Rube.
Got it Sat. October 13, 2012
5000
Hoe Down More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster.
Got it Fri. May 4, 2012
500
Energy Tank +50 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. May 4, 2012
5000
Clear Mind Upgrade your meditation duration by 20%. Focusssssss.
Got it Fri. May 4, 2012
1000
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. May 3, 2012
2000

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Language. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012