Potato Hoocher |
Lost art of Hooch that lets you squeeze 20% more hooch out of every Potato you cram into your Hopper. Got it Thu. November 22, 2012 |
500 |
Tempered Steel |
Toughen up your Knife & Board, for a 50% longer lifespan. Got it Thu. November 22, 2012 |
125 |
Transcendental Radius II |
Radiate 100% further during Trancendental Radiation. Got it Thu. November 22, 2012 |
4000 |
Sharper Blades |
Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%. Got it Thu. November 22, 2012 |
250 |
Harvesting Fool |
This upgrade grants a chance of a 3X Super Harvest of crops! Got it Thu. November 22, 2012 |
400 |
Transcendental Radius I |
Radiate 50% further during Transcendental Radiation. Got it Thu. November 22, 2012 |
2000 |
Medium Triple Jump |
A bigger Triple Jump - adequate, but not necessarily amazing. Got it Thu. November 22, 2012 |
1500 |
Stack Up |
Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together. Got it Thu. November 22, 2012 |
5000 |
Shake Things Up |
Upgrade your Cocktail Shaker for a chance to earn bonus Imagination when using it. Even more reason to throw a party! Got it Thu. November 22, 2012 |
800 |
Ticket to Bippity Bop |
Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too. Got it Thu. November 22, 2012 |
25 |
Animal Learning Speed III |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%. Got it Thu. November 22, 2012 |
5000 |
Fruity Goodness |
Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl! Got it Thu. November 22, 2012 |
250 |
Creative Blending |
Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender. Got it Thu. November 22, 2012 |
400 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Thu. November 22, 2012 |
600 |
Truly Outrageous I |
Study Gem structure for a 4% chance of a bonus Gem when you mine. Got it Tue. October 30, 2012 |
1000 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Tue. October 30, 2012 |
250 |
Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Mon. October 29, 2012 |
5000 |
Rube Radar |
Double your chances of meeting The Rube. Got it Mon. October 29, 2012 |
5000 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Mon. October 29, 2012 |
500 |
Special Herbs |
Increase your chances of a 3X Super Harvest to 20%. Got it Mon. October 29, 2012 |
500 |
Efficient Prunes |
Feeding Batterflies a meal worth at least 50 currants makes them poop three guano at once, instead of two. Got it Mon. October 29, 2012 |
2000 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Mon. October 29, 2012 |
200 |
Metal Rock Expert |
You're so Metal!! You can now get 15% more Metal Rock from mining! Got it Mon. October 29, 2012 |
3000 |
In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for roseforever. The number of each was based on their character's level and how many of the old "better learning" skills they had.
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |