Upgrades

Quoin Multiplier: 4.2x
Brain Capacity: 36 skills
Energy Tank: 430

Upgrades Zaryna has gotten!

Ticket to Slip 'N Slide Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland.
Got it Mon. August 20, 2012
25
Jellisacular Drops Purchase this upgrade for a chance to score an awesome drop when scooping Jellisacs. Gooey!
Got it Mon. August 20, 2012
1500
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Mon. August 20, 2012
1000
Industrial Learning Speed III Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%.
Got it Mon. August 13, 2012
5000
Ticket To Starlit Night Ever wonder what stars sound like? Collect quoins as you float in the night-time sky.
Got it Mon. August 13, 2012
25
Harvesting Fiend This upgrade grants a chance of a 4X Super Harvest of crops! FOUR EXXXX!
Got it Mon. August 13, 2012
800
Tree Hugger I Gives you a chance of 2X Super Harvest with all trees except Paper and Wood Tree.
Got it Mon. August 13, 2012
200
Harvesting Fool This upgrade grants a chance of a 3X Super Harvest of crops!
Got it Mon. August 13, 2012
400
Clear Mind Upgrade your meditation duration by 20%. Focusssssss.
Got it Mon. August 13, 2012
1000
Super Animal Harvest I Love to squeeze, milk and nibble? Earn an occasional 2X Super Harvest with this upgrade.
Got it Mon. August 13, 2012
200
Pantastic Beef up your Frying Pan skills for a chance to earn bonus Imagination every time you fry somethin' up. Mmm, it's gonna be tasty!
Got it Mon. August 13, 2012
400
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Mon. August 13, 2012
2000
Bigger Crop Bonus When you Water, Plant, or Clear a plot in a Crop Garden, your chance of finding a bonus item is bigger. Bigger... yeah!
Got it Tue. August 7, 2012
1200
Medium Triple Jump A bigger Triple Jump - adequate, but not necessarily amazing.
Got it Tue. August 7, 2012
1500
Iconically Thrifty I Giants recognize your pious efforts. Tithing Icons now costs 3% less than normal.
Got it Tue. August 7, 2012
1000
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Mon. August 6, 2012
750
Fast Talker Get more for what you paid for. Vendor buyback prices are 2% higher.
Got it Mon. August 6, 2012
10000
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Mon. August 6, 2012
500
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Mon. August 6, 2012
200
Big Crop Bonus When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting.
Got it Wed. May 16, 2012
600
Twinsies I Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg.
Got it Wed. May 16, 2012
600
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Tue. May 15, 2012
17442
Happy Animals Improve the happiness of your domestic animals, so you can pack 10% more of them on your land.
Got it Tue. May 15, 2012
3000
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Tue. May 15, 2012
5190
Happier Herd Improve your Remote Herdkeeping skills further, so your herd produces 20% more!
Got it Tue. May 15, 2012
7500
Rock Whisperer Ore summoner! Rock wizard! Choose this and Dullite, Beryl & Sparkly rocks alike have a 50% better chance of respawning as mega-capacity rocks when you deplete them.
Got it Thu. May 10, 2012
4000
Dirty You can now dig one Dirt Pile 4 times a day! Whew!
Got it Thu. May 3, 2012
2500
Happy Herd Improve your Remote Herdkeeping skills, so your herd produces 10% more!
Got it Thu. May 3, 2012
4000

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Zaryna. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012