Ticket To Starlit Night |
Ever wonder what stars sound like? Collect quoins as you float in the night-time sky. Got it Sat. November 24, 2012 |
25 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Sat. November 24, 2012 |
250 |
Ticket to Mountain Scaling |
Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds. Got it Fri. November 23, 2012 |
25 |
Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Fri. November 23, 2012 |
500 |
Efficient Prunes |
Feeding Batterflies a meal worth at least 50 currants makes them poop three guano at once, instead of two. Got it Fri. November 23, 2012 |
2000 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Fri. November 23, 2012 |
500 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. November 23, 2012 |
500 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Fri. November 23, 2012 |
200 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Fri. November 23, 2012 |
200 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Wed. November 21, 2012 |
200 |
Ticket to Abysmal Thrill |
Activate this card to dive to the depths of Abysmal Thrill and test your skills at quoin getting. Got it Tue. September 18, 2012 |
25 |
Ticket to Slip 'N Slide |
Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland. Got it Tue. September 18, 2012 |
25 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 0.40 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +140 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |