Piggy Control Freak |
Control the range a Piggy'll roam around a Pig Stick! Got it Tue. November 20, 2012 |
2500 |
Twinsies I |
Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg. Got it Tue. November 20, 2012 |
600 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Tue. November 20, 2012 |
400 |
Ticket To Arbor Hollow |
Follow a trail of quoins to the tops of tall trees. Then collect more as you plunge back down! Got it Tue. November 6, 2012 |
25 |
Ticket to Mountain Scaling |
Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds. Got it Wed. October 24, 2012 |
25 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. October 24, 2012 |
50 |
Basic Filter Pack |
Enhance your Snapshottery upgrade with the Boost, B&W, Chilliwack and Historic filters to spiff up your Snaps! Got it Tue. October 16, 2012 |
300 |
Ticket To Cloud Flight |
Leap into the sky above the tree-tops, and collect quoins as you fly through the air! Got it Tue. October 16, 2012 |
25 |
Friend of Metal |
By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees. Got it Tue. October 9, 2012 |
750 |
Ticket To Cloud Flight |
Leap into the sky above the tree-tops, and collect quoins as you fly through the air! Got it Tue. October 9, 2012 |
25 |
Efficient Prunes |
Feeding Batterflies a meal worth at least 50 currants makes them poop three guano at once, instead of two. Got it Tue. October 9, 2012 |
2000 |
Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Mon. September 24, 2012 |
500 |
Ticket To Beam Me Down |
Activate this card to start your descent. Feel the wind in your hair, grab some quoins and maybe get a little help from some unidentifiable friends. Got it Mon. September 24, 2012 |
25 |
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Mon. September 24, 2012 |
250 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Sat. September 22, 2012 |
500 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Sat. September 22, 2012 |
200 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sat. September 22, 2012 |
50 |
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Fri. September 21, 2012 |
100 |
Zoomability |
Zooming … how does one live without it?! Zoomability lets you zoom your view of the game in and out to get the whole picture. Works very well with Camera Mode! Got it Fri. September 21, 2012 |
75 |
Skill Learning Brain |
Enables the learning of new skills and bestows a skill learning brain with an initial capacity for 20 skills. Got it Fri. September 21, 2012 |
|
Camera Mode |
Camera mode gives you the ability to peek around the level a bit without moving. When you're in Camera Mode, arrow keys pan the camera around your location. Easy — and it works great with Zoomability! Got it Fri. September 21, 2012 |
75 |
Mappery |
Mappery is a generous dose of spatial knowhow: a minimap of your current location and a searchable area map which allows you to set destinations and get street-by-street directions. Got it Fri. September 21, 2012 |
20 |
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Thu. September 20, 2012 |
6 |
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Thu. September 20, 2012 |
6 |
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Thu. September 20, 2012 |
3 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Thu. September 20, 2012 |
2 |