Status update
Lyrical DejaVu

I've thought the same thing many times. Closing the game, seemed very abrupt, and quite throwing in the towel-ish. Now don't get me wrong we know ti had its problems. And we also know there's things we were never informed about. And flash was an issue but mostly it was the scapegoat used for closing down the site. At the very least, the game should of had lots of advertising and an official relaunch, AND tell the devoted players here that it was an all-or-nothing scenario. Because we would of hit all the social media sites HARD, to spread the word about the game. As it stands and as bad as it is the game was shut down, its just plain hurtful, that we weren't given any indication, or opportunity to try an save it If we had tried but failed at least we would of TRIED. And the game closing wouldn't of been as hard on us. Instead it feels like there was deception and the rug was pulled out from under us. Now i realize its not the easiest thing, to let people know the game might be in trouble. And yes the staff was always on top of things, cared and was good to us. But we cared about the staff as well. Because of this, I'm more surprised that we hadn't been told, I ecspected if need be we WOULD of been. Thing is the staff themselves werent told, which raises a whole slew of other issues. Bottom line, trying would of been better than not trying at all....

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  1. Ayasta

    Well said, but I was also thinking. You remember that feat to invite people? That may have been our all of nothing thing, sadly. of course we didn't know, we got angry about it and whatnot, but I think if we (the players) actually knew, we wouldn't have protested like we did.

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  2. Talia True

    Exactly how I feel too hun. Every single word. Well said x


  3. Shmoopie Kerfuffle

    Stoot said this was his decision. Several things pointed to the fact that none of the other devs knew until shortly before the announcement was made to us. Example: I was invited to be a guide the day before closing was announced. Whoever was responsible for sending me that message obviously didn't know. I think Stoot decided that the other project he was already working promised to be more lucretive. He's a businessman. So that combined with the problems with Flash contributed to his decision.

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in reply to

Status update
Ayasta

Well said, but I was also thinking. You remember that feat to invite people? That may have been our all of nothing thing, sadly. of course we didn't know, we got angry about it and whatnot, but I think if we (the players) actually knew, we wouldn't have protested like we did.


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Status update
Jus​tin

Agreed. Had I known it were more so a necessity than an attempt to emulate Zynga's business model, I would've reacted differently.

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  1. Saucelah

    I can't say I would have reacted differently. Then again, I felt the comparisons to Zynga were over the top and uncalled for. But I did not participate because quite simply, I do not have friends that would have reacted positively to unsolicited invites, and I had already invited those that were interested. I did talk to one friend that I thought of and asked, but he was too busy and would not have ever tried anyway. He said maybe late December. And then, you know, buh-bye.

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Status update
Lyrical DejaVu

True, there was that, and hind sight is always 20/20, had we of known we would of reacted different to it. People also reacted negatively to the twitter and Fb share buttons. However at the time both things seemed like push out of knowwhere, and we were given no hint that the game really did need our help and to spread the word. I would of hit the Social networks like crazy had i of known, but as for invites, the few ppl that i knew that might possibly be interested had been invited long ago, i had no one to invite from reality. But there were way too many things backing up that the game was flourishing. New content, new lands, new collectibles, Feats, new furniture, and the game had just went to open beta, and there were new ppl coming in all the time. Theres just nothing that gave us any real indication....sorry to say but there really wasn't.

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  1. Ann DramaDuh

    I did not invite others during the "Invite Others Feat" because I felt I didn't know anyone who might have been interested. If I had known that my inaction (and others' inaction) was going to lead to Glitch being closed, I would have hounded at least 10 people to play it AND for each person to hound 10 people him/herself. That the staff was not told ... well, I hope they all saw the writing on the wall at least 2 weeks before it was official.

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  2. Ann DramaDuh

    I agree with the "like" buttons for Twitter and Facebook. I howled like an angry beast and ranted about this to my husband. Soon afterwards, just as quietly as the buttons had appeared, they disappeared. Had I known this action was actually a cry for help, I would have reacted very differently.


Status update
railroadbaron

I know I wouldn't have protested. i thought about that after the fact, and I think it sucks that that one terrible, terrible feat might have been their push to find out if they could find other players. They could have found other fans who were willing to pay: i don't believe that the only people they could possibly find were the group of us they already had.

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  1. Kristen Marie

    I just wish the call to invite people had been handled differently. It should not have been a feat, but it was beta - they could have told us they were experimenting with how best to attract new players and asked for our help to see if an e-mail campaign would work, with a small credit offering for people who joined and stayed for x amount of time. I feel like it would have been more genuine, and more people would have responded to it in a much more positive manner.

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  2. Ayasta

    There was more than the feat though, the push for Twitter snaps and the Liking on Facebook as well as our own "Join Me" pages may have all been some form of advertising. They did do a last ditch advertising thing on some websites close to the weekend before the announcement (a few people in PBMS saw the ads which were basically just "Play Glitch!") but some of the sites that also posted them brought in the wrong audience (an influx of underage players jumped on after that). This is all just my own speculation, but really, there could have been other options, but it just didn't happen.