Making Metal |
Plays metal music while you make metal. Got it Sun. June 3, 2012 |
500 |
Special Herbs |
Increase your chances of a 3X Super Harvest to 20%. Got it Sun. June 3, 2012 |
500 |
Tune Out The Chatter Meditation |
Incoming chat messages will no longer distract you while meditating. Got it Sun. June 3, 2012 |
500 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Sun. June 3, 2012 |
200 |
Resilient Grill |
Extend your Famous Pugilist Grill's lifespan by 50%. It sure can take a beating now! Got it Sun. June 3, 2012 |
435 |
Basic Filter Pack |
Enhance your Snapshottery upgrade with the Boost, B&W, Chilliwack and Historic filters to spiff up your Snaps! Got it Sun. June 3, 2012 |
300 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Sun. June 3, 2012 |
130 |
Rub 'er Up |
Forbidden, carnal knowledge of Plain Metal that grants you a chance of bonus Imagination when rubbing it with the Alchemical Tongs. Yeah, that's the spot... Got it Sun. June 3, 2012 |
600 |
Peaty Expectations |
This upgrade grants you a deeper understanding of digging, which gives you a chance of finding something special when you Dig a Peat Bog! Got it Sun. June 3, 2012 |
1500 |
Shrine On I |
When you prime a Shrine in a battle with the Rook, all donations do 25% more damage. Got it Sun. June 3, 2012 |
3000 |
Rube Radar |
Double your chances of meeting The Rube. Got it Sun. June 3, 2012 |
5000 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. June 3, 2012 |
11870 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. June 3, 2012 |
300 |
Corn Hoocher |
Special Hooch process that lets you squeeze 20% more hooch out of every ear of Corn you stuff into your Hopper. Got it Sun. June 3, 2012 |
500 |
Hoe Down |
More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster. Got it Sun. June 3, 2012 |
500 |
Potent Potions |
Upgrade your potionmaking skills for a chance of bonus imagination when using a Cauldron. Got it Sun. June 3, 2012 |
1500 |
Quoiner the Market I |
Expand your daily quoin limit from 100 to 110. Got it Sun. June 3, 2012 |
1500 |
Beryl Expert |
Wow! You're such an expert, you can now get 15% more Beryl from mining! Got it Sun. June 3, 2012 |
4000 |
Tink Happy Thoughts |
Repairing tools improves your mood, bit for bit. Got it Sun. June 3, 2012 |
2500 |
Manic Mining I |
Toil less, mine more! Speed up your mining time by 10%. Got it Sun. June 3, 2012 |
2000 |
Potato Hoocher |
Lost art of Hooch that lets you squeeze 20% more hooch out of every Potato you cram into your Hopper. Got it Sun. June 3, 2012 |
500 |
Sharper Blades |
Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%. Got it Sun. June 3, 2012 |
250 |
Pedal to the Metal |
Expand your expertise of Metal for a chance of bonus Imagination when using a Metal Machine. Got it Sun. June 3, 2012 |
1250 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sun. June 3, 2012 |
2000 |
Captain Cook I |
Tamper with your cooking devices to make food in batches which are 50% larger than standard batch sizes. Got it Sun. June 3, 2012 |
5000 |
Growth Spurt |
Why wait for mother nature? This upgrade makes your crops grow 10% faster. Got it Sun. June 3, 2012 |
2000 |
Spellbound Spindle |
A magical incantation that gives you a chance of spinning String instead of Thread with your Spindle. Got it Sun. June 3, 2012 |
2500 |
Sassy Gassifier |
Get to know the Gassifier better for a chance of bonus Imagination when using it. Got it Sun. June 3, 2012 |
400 |
Tireless Transmogrifier I |
Tune up your transmogrifying tools (Fruit Changing Machine, Spice Mill, Gassifier and Bubble Tuner) to transmogrify in batches 50% larger than factory specs. Got it Sun. June 3, 2012 |
3000 |
Transcendental Highway |
Further your Transcendental Radiation studies for a chance to earn bonus Imagination when you Radiate. Got it Sun. June 3, 2012 |
500 |
Twinsies I |
Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg. Got it Sun. June 3, 2012 |
600 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Sun. June 3, 2012 |
250 |
Unlearning Ability |
Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it. Got it Wed. May 2, 2012 |
|
Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed III |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed III |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
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Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed III |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%. Got it Wed. May 2, 2012 |
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Growing Learning Speed III |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Cooking Learning Speed III |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%. Got it Wed. May 2, 2012 |
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Animal Learning Speed III |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
|
Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed III |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 5 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
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Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
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Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
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Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 3.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +450 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |