Quoiner the Market I |
Expand your daily quoin limit from 100 to 110. Got it Sun. November 11, 2012 |
1500 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. November 11, 2012 |
50 |
Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Sun. November 11, 2012 |
200 |
Bubble-licioius |
Some might argue that tuning Bubbles is a frivolous pastime. But what do they know? With this upgrade, you'll occasionally earn extra Imagination when using your Bubble Tuner... and show them who's boss! Got it Sun. November 4, 2012 |
300 |
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Sun. November 4, 2012 |
400 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Sun. November 4, 2012 |
200 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sat. November 3, 2012 |
400 |
Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Fri. November 2, 2012 |
400 |
Efficient Prunes |
Feeding Batterflies a meal worth at least 50 currants makes them poop three guano at once, instead of two. Got it Mon. October 29, 2012 |
2000 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. October 29, 2012 |
200 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Sun. October 28, 2012 |
500 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sun. October 28, 2012 |
200 |
Encyclopeddling |
The universe of Glitch is deep and broad (and a little bit tubby). Getting to know it all can be hard. Encyclopeddling aids the process of discovery by giving you instant info on each new item. Got it Sun. October 28, 2012 |
90 |
Skill Learning Brain |
Enables the learning of new skills and bestows a skill learning brain with an initial capacity for 20 skills. Got it Sun. October 28, 2012 |
|
Camera Mode |
Camera mode gives you the ability to peek around the level a bit without moving. When you're in Camera Mode, arrow keys pan the camera around your location. Easy — and it works great with Zoomability! Got it Sun. October 28, 2012 |
75 |
Zoomability |
Zooming … how does one live without it?! Zoomability lets you zoom your view of the game in and out to get the whole picture. Works very well with Camera Mode! Got it Sun. October 28, 2012 |
75 |
Mappery |
Mappery is a generous dose of spatial knowhow: a minimap of your current location and a searchable area map which allows you to set destinations and get street-by-street directions. Got it Sun. October 28, 2012 |
20 |
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Sun. October 28, 2012 |
6 |
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Sun. October 28, 2012 |
6 |
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Sun. October 28, 2012 |
3 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Sun. October 28, 2012 |
2 |