Butterfly Control Freak |
Control the range a Butterfly'll fly around a Butterfly Stick! Got it Thu. July 12, 2012 |
2500 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Thu. July 12, 2012 |
600 |
Ticket To Arbor Hollow |
Follow a trail of quoins to the tops of tall trees. Then collect more as you plunge back down! Got it Thu. July 12, 2012 |
25 |
Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Wed. July 11, 2012 |
200 |
Energy Tank +50 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. July 11, 2012 |
3000 |
Twinsies I |
Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg. Got it Thu. June 28, 2012 |
600 |
Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Thu. June 28, 2012 |
23 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Thu. June 28, 2012 |
600 |
Piggy Control Freak |
Control the range a Piggy'll roam around a Pig Stick! Got it Wed. June 20, 2012 |
2500 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Tue. June 19, 2012 |
50 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. June 18, 2012 |
600 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. June 18, 2012 |
600 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. June 15, 2012 |
400 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 0.90 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +190 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |