Sassy Gassifier |
Get to know the Gassifier better for a chance of bonus Imagination when using it. Got it Wed. October 17, 2012 |
400 |
Corn Hoocher |
Special Hooch process that lets you squeeze 20% more hooch out of every ear of Corn you stuff into your Hopper. Got it Wed. October 17, 2012 |
500 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Wed. October 17, 2012 |
500 |
Ticket to Abysmal Thrill |
Activate this card to dive to the depths of Abysmal Thrill and test your skills at quoin getting. Got it Wed. October 17, 2012 |
25 |
Ticket to Bippity Bop |
Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too. Got it Wed. October 17, 2012 |
25 |
Tincture Time |
Gives a chance for bonus Imagination when using a Tincturing Kit. Got it Wed. October 17, 2012 |
1200 |
Walk Speed IV |
Snappy walk speed that puts you slightly ahead of the pack. Just slightly. But, enough to notice. Got it Wed. October 17, 2012 |
20000 |
Spicy Times |
This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out! Got it Wed. October 17, 2012 |
200 |
Fast Talker |
Get more for what you paid for. Vendor buyback prices are 2% higher. Got it Wed. October 17, 2012 |
10000 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Wed. October 17, 2012 |
200 |
Basic Filter Pack |
Enhance your Snapshottery upgrade with the Boost, B&W, Chilliwack and Historic filters to spiff up your Snaps! Got it Wed. October 17, 2012 |
300 |
Transcendental Highway |
Further your Transcendental Radiation studies for a chance to earn bonus Imagination when you Radiate. Got it Wed. October 17, 2012 |
500 |
Creative Seasoner |
Gives you a chance of bonus Imagination when you use a Bean Seasoner. Got it Wed. October 17, 2012 |
1000 |
Rube Radar |
Double your chances of meeting The Rube. Got it Thu. June 14, 2012 |
5000 |
Captain Cook I |
Tamper with your cooking devices to make food in batches which are 50% larger than standard batch sizes. Got it Thu. June 14, 2012 |
5000 |
Stronger Pot |
Reduce the depletion of your Awesome Pot by 50%. Got it Thu. June 14, 2012 |
1000 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Thu. June 14, 2012 |
200 |
Manic Mining I |
Toil less, mine more! Speed up your mining time by 10%. Got it Thu. June 14, 2012 |
2000 |
Bristling Bonus |
Boost your Brushing skills so you can get more Fiber when you use the Fox Brush! Got it Fri. May 25, 2012 |
1500 |
Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Fri. May 25, 2012 |
5000 |
Energy Tank +100 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. May 25, 2012 |
12000 |
Clear Mind |
Upgrade your meditation duration by 20%. Focusssssss. Got it Fri. May 25, 2012 |
1000 |
Happy Herd |
Improve your Remote Herdkeeping skills, so your herd produces 10% more! Got it Wed. May 23, 2012 |
4000 |
Energy Tank +50 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 23, 2012 |
5000 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Wed. May 23, 2012 |
250 |
Friend of Metal |
By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees. Got it Wed. May 23, 2012 |
750 |
Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Wed. May 23, 2012 |
600 |
Sparkly Expert |
Shiny happy Sparkly! Your expert status can earn you 15% more Sparkly from mining! Got it Mon. May 21, 2012 |
5000 |
In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Cheesefish. The number of each was based on their character's level and how many of the old "better learning" skills they had.
Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Unlearning Ability |
Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it. Got it Wed. May 2, 2012 |
|
Speedy Unlearning |
Reduce your Unlearning Time by 25%. Got it Wed. May 2, 2012 |
|
Speedier Unlearning |
Reduce your Unlearning Time by 50%. Got it Wed. May 2, 2012 |
|
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |