Upgrades

Quoin Multiplier: 5.7x
Brain Capacity: 40 skills
Energy Tank: 860

Upgrades Beefasil has gotten!

Super Animal Harvest III This upgrade allows you to earn an occasional 4X Super Harvest, Animal Lober!
Got it Tue. May 8, 2012
750
Energy Tank +100 Life's a lot less fun on an empty tank: make yours bigger!
Got it Tue. May 8, 2012
14000
Spellbound Spindle A magical incantation that gives you a chance of spinning String instead of Thread with your Spindle.
Got it Tue. May 8, 2012
2500
Sweet Knife Skills Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP!
Got it Tue. May 8, 2012
200
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Tue. May 8, 2012
2400
The Green Smelt Smelting costs 3 energy instead of 5 per Plain Metal Ingot.
Got it Tue. May 8, 2012
1000
Rock Whisperer Ore summoner! Rock wizard! Choose this and Dullite, Beryl & Sparkly rocks alike have a 50% better chance of respawning as mega-capacity rocks when you deplete them.
Got it Tue. May 8, 2012
4000
Reshuffle Reshuffle the Deck, above and beyond your one free daily reshuffle.
Got it Tue. May 8, 2012
160
Rube Radar Double your chances of meeting The Rube.
Got it Tue. May 8, 2012
5000
Pedal to the Metal Expand your expertise of Metal for a chance of bonus Imagination when using a Metal Machine.
Got it Tue. May 8, 2012
1250
Making Metal Plays metal music while you make metal.
Got it Tue. May 8, 2012
500
Energy Tank +50 Life's a lot less fun on an empty tank: make yours bigger!
Got it Mon. May 7, 2012
6000
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Mon. May 7, 2012
2000
Metal Rock Expert You're so Metal!! You can now get 15% more Metal Rock from mining!
Got it Mon. May 7, 2012
3000
Super Seedy Powers Always get double seeds when shucking herbs.
Got it Mon. May 7, 2012
1600
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Mon. May 7, 2012
33829
Super Animal Harvest II This upgrade allows you to earn an occasional 3X Super Harvest.
Got it Mon. May 7, 2012
400
Tempered Steel Toughen up your Knife & Board, for a 50% longer lifespan.
Got it Mon. May 7, 2012
125
Super Animal Harvest I Love to squeeze, milk and nibble? Earn an occasional 2X Super Harvest with this upgrade.
Got it Mon. May 7, 2012
200
Sharper Blades Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%.
Got it Mon. May 7, 2012
250
Special Herbs Increase your chances of a 3X Super Harvest to 20%.
Got it Mon. May 7, 2012
500
Super Refined Speed Reduce your crushing time by 40%.
Got it Mon. May 7, 2012
4000
Spicy Times This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out!
Got it Mon. May 7, 2012
200
Tree Hugger II Further boost your chances of a 2X Super Harvest with all trees except Paper and Wood Tree.
Got it Mon. May 7, 2012
400
Happy Herd Improve your Remote Herdkeeping skills, so your herd produces 10% more!
Got it Mon. May 7, 2012
4000
Wondrous Weave An ancient weaving technique that gives you a rare chance of making thrice the Fabric when using a Loomer.
Got it Mon. May 7, 2012
3500
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Mon. May 7, 2012
10000
Creative Blending Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender.
Got it Mon. May 7, 2012
400
Manic Mining I Toil less, mine more! Speed up your mining time by 10%.
Got it Mon. May 7, 2012
2000
Refined Speed Reduce your crushing time by 20%.
Got it Mon. May 7, 2012
2000
Tree Hugger I Gives you a chance of 2X Super Harvest with all trees except Paper and Wood Tree.
Got it Mon. May 7, 2012
200
Strong Smelter Reduce wear and tear on your Smelter by 50%.
Got it Mon. May 7, 2012
2000
Rub 'er Up Forbidden, carnal knowledge of Plain Metal that grants you a chance of bonus Imagination when rubbing it with the Alchemical Tongs. Yeah, that's the spot...
Got it Mon. May 7, 2012
600
Tinker Time Gives a chance for bonus Imagination when crafting tools with your Tinkertool.
Got it Mon. May 7, 2012
500
Shrine On I When you prime a Shrine in a battle with the Rook, all donations do 25% more damage.
Got it Mon. May 7, 2012
3000
Focused Imagination Channels your focus for a chance of bonus Imagination when using the Orb for Focused Meditation.
Got it Mon. May 7, 2012
1000
Compound Interest Earn bonus Imagination from making compounds. How compounding!
Got it Mon. May 7, 2012
400
Bristling Bonus Boost your Brushing skills so you can get more Fiber when you use the Fox Brush!
Got it Mon. May 7, 2012
1500
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. May 5, 2012
1200
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. May 5, 2012
2400
Grain Hoocher Old-time Hooch secret that lets you squeeze 20% more hooch out of every bit of Grain you pop into your Hopper.
Got it Fri. May 4, 2012
500
Intellectual Learning Speed IV Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 15%.
Got it Fri. May 4, 2012
10000
Levitate with Style This upgrade makes your hang time longer when you Levitate.
Got it Fri. May 4, 2012
5000
Growth Spurt Why wait for mother nature? This upgrade makes your crops grow 10% faster.
Got it Fri. May 4, 2012
2000
Clear Mind Upgrade your meditation duration by 20%. Focusssssss.
Got it Fri. May 4, 2012
1000
Well Watered A chance of getting a special item when you water trees.
Got it Fri. May 4, 2012
600
Who Smelt It? Gives you a chance of a surprise item when smelting Metal Rocks with the Smelter.
Got it Fri. May 4, 2012
1500
Tincture Time Gives a chance for bonus Imagination when using a Tincturing Kit.
Got it Fri. May 4, 2012
1200
Grilliant Advance your skill with the Famous Pugilist Grill for a chance of bonus Imagination when using it.
Got it Fri. May 4, 2012
800
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. May 4, 2012
2400
Seedy Powers 75% chance of doubled seeds when shucking herbs.
Got it Fri. May 4, 2012
1000
Rube's Favorite You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade.
Got it Fri. May 4, 2012
5000
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Fri. May 4, 2012
750
Master Assembler Channel the mysteries of Alph and assemble any machine in one swift action, given that you have the required parts. Hint: Start with the Machine Stand.
Got it Fri. May 4, 2012
500
Energy Tank +100 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. May 4, 2012
12000

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Beefasil. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Alchemy Learning Speed III Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%.
Got it Wed. May 2, 2012
Animal Learning Speed III Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%.
Got it Wed. May 2, 2012
Cooking Learning Speed III Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%.
Got it Wed. May 2, 2012
Growing Learning Speed III Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%.
Got it Wed. May 2, 2012
Gathering Learning Speed III Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%.
Got it Wed. May 2, 2012
Industrial Learning Speed III Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%.
Got it Wed. May 2, 2012
Intellectual Learning Speed III Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%.
Got it Wed. May 2, 2012
Unlearning Ability Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it.
Got it Wed. May 2, 2012
Speedy Unlearning Reduce your Unlearning Time by 25%.
Got it Wed. May 2, 2012
Speedier Unlearning Reduce your Unlearning Time by 50%.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012