Upgrades

Quoin Multiplier: 1.85x
Brain Capacity: 23 skills
Energy Tank: 150

Upgrades Dizzi has gotten!

Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Sun. October 14, 2012
500
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Sun. October 14, 2012
750
Ticket to Bippity Bop Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too.
Got it Sun. October 14, 2012
25
It's Teflon Time Time to coat your Frying Pan in a thin layer of mysteriously resilient goo. Sure, it's pretty - but it also extends the pan's lifespan by 50%!
Got it Sun. October 14, 2012
250
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Mon. October 1, 2012
50
Tireless Transmogrifier I Tune up your transmogrifying tools (Fruit Changing Machine, Spice Mill, Gassifier and Bubble Tuner) to transmogrify in batches 50% larger than factory specs.
Got it Mon. October 1, 2012
3000
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sat. August 11, 2012
50
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Sat. August 11, 2012
500
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. August 10, 2012
300
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Fri. August 10, 2012
1140
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. August 10, 2012
50
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Fri. August 10, 2012
400
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. August 10, 2012
300
Fit for a King I Improve your Quest rewards by 2%.
Got it Fri. August 10, 2012
200
Tempered Steel Toughen up your Knife & Board, for a 50% longer lifespan.
Got it Fri. August 10, 2012
125
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sun. August 5, 2012
200
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. August 4, 2012
200
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Fri. August 3, 2012
200
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. August 3, 2012
100
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. August 1, 2012
200
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. July 25, 2012
50
Sweet Knife Skills Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP!
Got it Wed. July 25, 2012
200
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. July 25, 2012
50

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012