Animal Learning Speed III |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%. Got it Sun. November 18, 2012 |
5000 |
Ticket To Cloud Rings |
Activate this card to blast through all the cloud rings, collecting quoins as you go. Don't forget to enjoy the view a bit. Got it Fri. November 16, 2012 |
25 |
Sharper Blades |
Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%. Got it Mon. November 12, 2012 |
250 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 12, 2012 |
400 |
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Mon. November 12, 2012 |
400 |
Ticket to Slip 'N Slide |
Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland. Got it Mon. November 12, 2012 |
25 |
Boisterous Bartender I |
Fiddle with your blender and cocktail shaker to make drinks in batches 50% larger than standard batch sizes. Got it Mon. November 12, 2012 |
4000 |
Jellisacular Drops |
Purchase this upgrade for a chance to score an awesome drop when scooping Jellisacs. Gooey! Got it Mon. November 12, 2012 |
1500 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Mon. November 12, 2012 |
1910 |
Truly Outrageous II |
Continue your investigation of Gems for a 5% chance of a bonus Gem when you mine. Got it Fri. October 12, 2012 |
1250 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. October 12, 2012 |
2793 |
Strong Smelter |
Reduce wear and tear on your Smelter by 50%. Got it Fri. October 12, 2012 |
2000 |
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Fri. October 12, 2012 |
400 |
Tincturing Todd |
Meddle with your tincturing kit to make tinctures in batches twice as large as standard batch sizes. Got it Fri. October 12, 2012 |
2000 |
Well Watered |
A chance of getting a special item when you water trees. Got it Fri. October 12, 2012 |
600 |
Butterfly Control Freak |
Control the range a Butterfly'll fly around a Butterfly Stick! Got it Fri. October 12, 2012 |
2500 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Fri. October 12, 2012 |
250 |
Bubble-licioius |
Some might argue that tuning Bubbles is a frivolous pastime. But what do they know? With this upgrade, you'll occasionally earn extra Imagination when using your Bubble Tuner... and show them who's boss! Got it Fri. October 12, 2012 |
300 |
Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Fri. October 12, 2012 |
1250 |
Truly Outrageous I |
Study Gem structure for a 4% chance of a bonus Gem when you mine. Got it Fri. October 12, 2012 |
1000 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. October 12, 2012 |
780 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. October 12, 2012 |
400 |
Medium Triple Jump |
A bigger Triple Jump - adequate, but not necessarily amazing. Got it Fri. October 12, 2012 |
1500 |
Fuel Efficiency |
Bestow upon yourself a series of deep, keen insights into the nature of Fuel. With this knowledge, you'll occasionally earn more Imagination when using your Fuelmaker. Got it Thu. September 6, 2012 |
500 |
Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Sat. August 25, 2012 |
1250 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sat. August 25, 2012 |
50 |
Master Exploder |
Disassemble any machine with one swift action. Got it Sat. August 25, 2012 |
800 |
Better Blockmaker |
Study the intricacies of Urth, resulting in 20% less fuel spent when using a Blockmaker. Got it Sat. August 25, 2012 |
750 |
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. August 15, 2012 |
400 |
Piggy Control Freak |
Control the range a Piggy'll roam around a Pig Stick! Got it Wed. August 15, 2012 |
2500 |
Beginner Haggler |
Get haggling! Vendor prices are lowered by 2%. Got it Sat. August 11, 2012 |
2000 |
Bristling Bonus |
Boost your Brushing skills so you can get more Fiber when you use the Fox Brush! Got it Sat. August 11, 2012 |
1500 |
Fit for a King II |
Improve your Quest rewards by 4%. Got it Sat. August 11, 2012 |
400 |
Tune Out The Chatter Meditation |
Incoming chat messages will no longer distract you while meditating. Got it Sat. August 11, 2012 |
500 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Fri. August 10, 2012 |
200 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. August 10, 2012 |
400 |
Quoiner the Market I |
Expand your daily quoin limit from 100 to 110. Got it Fri. August 10, 2012 |
1500 |
Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Fri. August 10, 2012 |
600 |
Twinsies II |
This upgrade will better the Chicken's chances of incubating two animals from one seasoned egg. Got it Fri. August 10, 2012 |
1000 |
Speedy Assembler |
Reduce the time it takes you to assemble any machine part. Got it Fri. August 10, 2012 |
100 |
Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Fri. August 10, 2012 |
400 |
Peaty Expectations |
This upgrade grants you a deeper understanding of digging, which gives you a chance of finding something special when you Dig a Peat Bog! Got it Fri. August 10, 2012 |
1500 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Fri. August 10, 2012 |
200 |
Elemental Shake |
Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch. Got it Fri. August 10, 2012 |
2000 |
Super Animal Harvest I |
Love to squeeze, milk and nibble? Earn an occasional 2X Super Harvest with this upgrade. Got it Fri. August 10, 2012 |
200 |
Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Fri. August 10, 2012 |
5000 |
Happy Animals |
Improve the happiness of your domestic animals, so you can pack 10% more of them on your land. Got it Wed. August 1, 2012 |
3000 |
Ticket To Radial Heights |
Fly about the evening sky, discovering a spiral of stars. Extra care earns you a special message! Got it Wed. August 1, 2012 |
25 |
Harvesting Fool |
This upgrade grants a chance of a 3X Super Harvest of crops! Got it Wed. August 1, 2012 |
400 |
Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Wed. August 1, 2012 |
20 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. August 1, 2012 |
300 |
Spellbound Spindle |
A magical incantation that gives you a chance of spinning String instead of Thread with your Spindle. Got it Wed. August 1, 2012 |
2500 |
Creative Blending |
Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender. Got it Wed. August 1, 2012 |
400 |
Twinsies I |
Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg. Got it Wed. August 1, 2012 |
600 |
Hoe Down |
More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster. Got it Sun. July 29, 2012 |
500 |
Ticket To Cloud Flight |
Leap into the sky above the tree-tops, and collect quoins as you fly through the air! Got it Sun. July 29, 2012 |
25 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sun. July 29, 2012 |
300 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Sun. July 29, 2012 |
600 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Sun. July 29, 2012 |
200 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. July 29, 2012 |
630 |
Pantastic |
Beef up your Frying Pan skills for a chance to earn bonus Imagination every time you fry somethin' up. Mmm, it's gonna be tasty! Got it Fri. July 27, 2012 |
400 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Fri. July 27, 2012 |
500 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Thu. July 26, 2012 |
500 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Thu. July 26, 2012 |
100 |
In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Winter Rose. The number of each was based on their character's level and how many of the old "better learning" skills they had.
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |