Upgrades

Quoin Multiplier: 2.3x
Brain Capacity: 21 skills
Energy Tank: 250

Upgrades Malevolence has gotten!

Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Mon. May 7, 2012
600
Strong Smelter Reduce wear and tear on your Smelter by 50%.
Got it Sun. May 6, 2012
2000
The Green Smelt Smelting costs 3 energy instead of 5 per Plain Metal Ingot.
Got it Fri. May 4, 2012
1000
Heavy Petting A chance of getting a special item when you pet trees.
Got it Fri. May 4, 2012
600
Overachiever I Get 2% more rewards from each Achievement you earn. One less thing for the bucket list!
Got it Fri. May 4, 2012
250
Rub 'er Up Forbidden, carnal knowledge of Plain Metal that grants you a chance of bonus Imagination when rubbing it with the Alchemical Tongs. Yeah, that's the spot...
Got it Fri. May 4, 2012
600
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. May 4, 2012
600
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Fri. May 4, 2012
600
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. May 4, 2012
1000
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. May 3, 2012
400
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. May 3, 2012
800
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. May 3, 2012
800
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
500
Add 0.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
500
Fruity Goodness Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl!
Got it Wed. May 2, 2012
250
Refinery Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder.
Got it Wed. May 2, 2012
1000

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Malevolence. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012