Upgrades

Quoin Multiplier: 6.45x
Brain Capacity: 37 skills
Energy Tank: 660

Upgrades Idnn has gotten!

Creative Blending Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender.
Got it Thu. November 8, 2012
400
Bargain Driver Drive that bargain! Vendor prices lowered by 5%.
Got it Thu. November 8, 2012
5000
Iconically Thrifty II Continued worship produces results. Tithing Icons now costs 5% less than normal.
Got it Thu. November 8, 2012
3000
Pantastic Beef up your Frying Pan skills for a chance to earn bonus Imagination every time you fry somethin' up. Mmm, it's gonna be tasty!
Got it Thu. November 8, 2012
400
Chicken Control Freak Control the range a Chicken'll wander around a Chicken Stick!
Got it Thu. November 8, 2012
2500
Spicy Times This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out!
Got it Thu. November 8, 2012
200
Twinsies I Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg.
Got it Thu. November 8, 2012
600
Iconically Thrifty I Giants recognize your pious efforts. Tithing Icons now costs 3% less than normal.
Got it Thu. November 8, 2012
1000
Stronger Pot Reduce the depletion of your Awesome Pot by 50%.
Got it Mon. November 5, 2012
1000
Saucy Pan Become a sauce expert, so you sometimes earn bonus Imagination when using the Saucepan. Sweet or sour? You decide!
Got it Mon. November 5, 2012
400
Ticket To Cloud Flight Leap into the sky above the tree-tops, and collect quoins as you fly through the air!
Got it Mon. November 5, 2012
25
Rube's Favorite You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade.
Got it Mon. November 5, 2012
5000
Speedy Assembler Reduce the time it takes you to assemble any machine part.
Got it Mon. November 5, 2012
100
Stack Up Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together.
Got it Mon. November 5, 2012
5000
Tincturing Todd Meddle with your tincturing kit to make tinctures in batches twice as large as standard batch sizes.
Got it Mon. November 5, 2012
2000
Sparkly Expert Shiny happy Sparkly! Your expert status can earn you 15% more Sparkly from mining!
Got it Mon. November 5, 2012
5000
Beginner Haggler Get haggling! Vendor prices are lowered by 2%.
Got it Mon. November 5, 2012
2000
Super Elemental Shake Even more bonus elements produced by a nice, long shake in the pouch!
Got it Mon. November 5, 2012
4000
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Mon. November 5, 2012
1200
Stronger, Saucier Pan Reduce wear and tear on your Saucepan by 50%.
Got it Mon. November 5, 2012
330
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Wed. October 24, 2012
2000
Giants' Beloved I Open your mind. 10% greater chance of receiving Giant Love from an Icon.
Got it Wed. October 24, 2012
5000
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. October 24, 2012
1500
Rube Radar Double your chances of meeting The Rube.
Got it Wed. October 24, 2012
5000
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Wed. October 24, 2012
500
Barnacular Drops Hey scrapey! Purchase this upgrade for a chance to score awesome drops when scraping Barnacles.
Got it Wed. October 24, 2012
1500
Heavy Flow Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%.
Got it Wed. October 24, 2012
200
Tinker Time Gives a chance for bonus Imagination when crafting tools with your Tinkertool.
Got it Wed. October 24, 2012
500
Strong Smelter Reduce wear and tear on your Smelter by 50%.
Got it Wed. October 24, 2012
2000
Tempered Steel Toughen up your Knife & Board, for a 50% longer lifespan.
Got it Wed. October 24, 2012
125
Potato Hoocher Lost art of Hooch that lets you squeeze 20% more hooch out of every Potato you cram into your Hopper.
Got it Wed. October 24, 2012
500
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Wed. October 24, 2012
200
Shaken, not Stirred All the party, half the hangover. This upgrade extends your Cocktail Shaker's lifespan by 50%.
Got it Wed. October 24, 2012
375
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. October 24, 2012
1200
Well Watered A chance of getting a special item when you water trees.
Got it Wed. October 17, 2012
600
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed III Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed III Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%.
Got it Wed. May 2, 2012
Gathering Learning Speed III Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed III Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%.
Got it Wed. May 2, 2012
Cooking Learning Speed III Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed III Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%.
Got it Wed. May 2, 2012
Alchemy Learning Speed III Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 5 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 5.20 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +640 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012