Refined Speed |
Reduce your crushing time by 20%. Got it Wed. May 2, 2012 |
2000 |
Truly Outrageous II |
Continue your investigation of Gems for a 5% chance of a bonus Gem when you mine. Got it Wed. May 2, 2012 |
1250 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
5000 |
Rube Radar |
Double your chances of meeting The Rube. Got it Wed. May 2, 2012 |
5000 |
Overachiever IV |
It's not the journey, it's the destination! Earn 8% more rewards from each Achievement. Got it Wed. May 2, 2012 |
1000 |
Overachiever III |
Dang! You're so achieving, your report card is jealous. Earn 6% more rewards from each Achievement. Got it Wed. May 2, 2012 |
750 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Wed. May 2, 2012 |
200 |
Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Wed. May 2, 2012 |
5000 |
Sharper Blades |
Blending lots of drinks? Tired of repairing the damage? Extend your Blender's lifespan by 50%. Got it Wed. May 2, 2012 |
250 |
Overachiever II |
More goodies for you, goodie two-shoes. Earn 4% more rewards from each Achievement. Got it Wed. May 2, 2012 |
500 |
Resilient Grill |
Extend your Famous Pugilist Grill's lifespan by 50%. It sure can take a beating now! Got it Wed. May 2, 2012 |
435 |
Stronger, Saucier Pan |
Reduce wear and tear on your Saucepan by 50%. Got it Wed. May 2, 2012 |
330 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Wed. May 2, 2012 |
250 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
800 |
The Green Smelt |
Smelting costs 3 energy instead of 5 per Plain Metal Ingot. Got it Wed. May 2, 2012 |
1000 |
Truly Outrageous I |
Study Gem structure for a 4% chance of a bonus Gem when you mine. Got it Wed. May 2, 2012 |
1000 |
Tune Out The Chatter Meditation |
Incoming chat messages will no longer distract you while meditating. Got it Wed. May 2, 2012 |
500 |
In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Octavo. The number of each was based on their character's level and how many of the old "better learning" skills they had.
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |