Upgrades

Quoin Multiplier: 3.9x
Brain Capacity: 32 skills
Energy Tank: 400

Upgrades Purple Peter has gotten!

Speedy Unlearning Reduce your Unlearning Time by 25%.
Got it Sun. December 9, 2012
5000
Metal Rock Expert You're so Metal!! You can now get 15% more Metal Rock from mining!
Got it Sun. December 9, 2012
3000
Walk Speed IV Snappy walk speed that puts you slightly ahead of the pack. Just slightly. But, enough to notice.
Got it Sun. December 9, 2012
20000
Sweet Knife Skills Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP!
Got it Sun. December 9, 2012
200
Captain Cook II Tamper with your cooking devices to make food in batches which are twice as large as standard batch sizes.
Got it Sun. December 9, 2012
10000
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sun. December 9, 2012
800
Fruity Goodness Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl!
Got it Sun. December 9, 2012
250
Captain Cook I Tamper with your cooking devices to make food in batches which are 50% larger than standard batch sizes.
Got it Sun. December 9, 2012
5000
Better Blockmaker Study the intricacies of Urth, resulting in 20% less fuel spent when using a Blockmaker.
Got it Sun. December 9, 2012
750
Peaty Expectations This upgrade grants you a deeper understanding of digging, which gives you a chance of finding something special when you Dig a Peat Bog!
Got it Sun. December 9, 2012
1500
Special Herbs Increase your chances of a 3X Super Harvest to 20%.
Got it Sun. December 9, 2012
500
Stack Up Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together.
Got it Sun. December 9, 2012
5000
Super Animal Harvest I Love to squeeze, milk and nibble? Earn an occasional 2X Super Harvest with this upgrade.
Got it Sun. December 9, 2012
200
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Sun. December 9, 2012
500
Fit for a King I Improve your Quest rewards by 2%.
Got it Sun. December 9, 2012
200
Giants' Beloved I Open your mind. 10% greater chance of receiving Giant Love from an Icon.
Got it Sun. December 9, 2012
5000
Grain Hoocher Old-time Hooch secret that lets you squeeze 20% more hooch out of every bit of Grain you pop into your Hopper.
Got it Sun. December 9, 2012
500
Twinsies I Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg.
Got it Sun. December 9, 2012
600
Mad Machinist I Overclock your machines to make things in batches 50% larger than specified by factory settings.
Got it Sun. December 9, 2012
5000
Transcendental Highway Further your Transcendental Radiation studies for a chance to earn bonus Imagination when you Radiate.
Got it Sun. December 9, 2012
5000
Happy Animals Improve the happiness of your domestic animals, so you can pack 10% more of them on your land.
Got it Sun. December 9, 2012
3000
Growing Learning Speed III Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%.
Got it Sat. December 8, 2012
5000
Transcendental Radius I Radiate 50% further during Transcendental Radiation.
Got it Fri. November 23, 2012
2000
Tempered Steel Toughen up your Knife & Board, for a 50% longer lifespan.
Got it Thu. November 1, 2012
125
Big Crop Bonus When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting.
Got it Sun. September 9, 2012
600
Beginner Haggler Get haggling! Vendor prices are lowered by 2%.
Got it Sun. September 9, 2012
2000
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Sat. September 8, 2012
2000
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Wed. August 29, 2012
200
Compound Interest Earn bonus Imagination from making compounds. How compounding!
Got it Tue. July 3, 2012
400
Well Watered A chance of getting a special item when you water trees.
Got it Tue. June 26, 2012
600
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Sun. June 24, 2012
750

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Purple Peter. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Unlearning Ability Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012