Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Sun. December 9, 2012 |
22 |
Clearer Mind |
Bump your meditation duration by 50%. Oooohhhmmmm. Got it Sun. December 9, 2012 |
3000 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sun. December 9, 2012 |
600 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. December 9, 2012 |
630 |
Transcendental Radius II |
Radiate 100% further during Trancendental Radiation. Got it Sun. December 9, 2012 |
4000 |
Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. December 9, 2012 |
200 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. December 9, 2012 |
50 |
Spellbound Spindle |
A magical incantation that gives you a chance of spinning String instead of Thread with your Spindle. Got it Sun. December 9, 2012 |
2500 |
Tune Out The Chatter Meditation |
Incoming chat messages will no longer distract you while meditating. Got it Sat. December 8, 2012 |
500 |
Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Sat. December 8, 2012 |
5000 |
Overachiever II |
More goodies for you, goodie two-shoes. Earn 4% more rewards from each Achievement. Got it Sat. December 8, 2012 |
500 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Sat. December 8, 2012 |
250 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sat. December 8, 2012 |
600 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Sat. December 8, 2012 |
500 |
Psychedelia Filter Pack |
Enhance your Snapshottery upgrade with the Dither, Shift and Outline filters to transfigure your Snaps! Got it Sat. December 8, 2012 |
400 |
Quoiner the Market I |
Expand your daily quoin limit from 100 to 110. Got it Sat. December 8, 2012 |
1500 |
Transcendental Radius I |
Radiate 50% further during Transcendental Radiation. Got it Sat. December 8, 2012 |
2000 |
Do Hue Want This Filter Pack? |
Enhance your Snapshottery upgrade with the Piggy, Firefly and Beryl filters to colorize your Snaps! Got it Sat. December 8, 2012 |
400 |
Basic Filter Pack |
Enhance your Snapshottery upgrade with the Boost, B&W, Chilliwack and Historic filters to spiff up your Snaps! Got it Thu. December 6, 2012 |
300 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Thu. December 6, 2012 |
500 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Thu. December 6, 2012 |
200 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. December 5, 2012 |
400 |
Clear Mind |
Upgrade your meditation duration by 20%. Focusssssss. Got it Wed. December 5, 2012 |
1000 |
In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Binary Jazz. The number of each was based on their character's level and how many of the old "better learning" skills they had.
Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Wed. May 2, 2012 |
|
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |