Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. August 5, 2012 |
50 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. August 5, 2012 |
2380 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sun. August 5, 2012 |
300 |
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Sun. August 5, 2012 |
250 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. August 5, 2012 |
50 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. August 5, 2012 |
1910 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sat. August 4, 2012 |
300 |
Clear Mind |
Upgrade your meditation duration by 20%. Focusssssss. Got it Fri. August 3, 2012 |
1000 |
Fit for a King II |
Improve your Quest rewards by 4%. Got it Fri. August 3, 2012 |
400 |
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Fri. August 3, 2012 |
400 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. August 3, 2012 |
2793 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Fri. August 3, 2012 |
50 |
Creative Blending |
Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender. Got it Fri. August 3, 2012 |
400 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Fri. August 3, 2012 |
250 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. August 3, 2012 |
1425 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Fri. August 3, 2012 |
200 |
Ticket To Cloud Flight |
Leap into the sky above the tree-tops, and collect quoins as you fly through the air! Got it Fri. August 3, 2012 |
25 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. August 3, 2012 |
400 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. August 3, 2012 |
200 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. August 3, 2012 |
200 |
Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Fri. August 3, 2012 |
25 |
Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Fri. August 3, 2012 |
25 |
Ticket To Cloud Flight |
Leap into the sky above the tree-tops, and collect quoins as you fly through the air! Got it Fri. August 3, 2012 |
25 |
Ticket To Radial Heights |
Fly about the evening sky, discovering a spiral of stars. Extra care earns you a special message! Got it Fri. August 3, 2012 |
25 |
Ticket To Starlit Night |
Ever wonder what stars sound like? Collect quoins as you float in the night-time sky. Got it Fri. August 3, 2012 |
25 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Fri. August 3, 2012 |
600 |
Shaken, not Stirred |
All the party, half the hangover. This upgrade extends your Cocktail Shaker's lifespan by 50%. Got it Fri. August 3, 2012 |
375 |
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Fri. August 3, 2012 |
400 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Fri. August 3, 2012 |
200 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Fri. August 3, 2012 |
500 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Fri. August 3, 2012 |
200 |
Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Fri. August 3, 2012 |
200 |
Skill Learning Brain |
Enables the learning of new skills and bestows a skill learning brain with an initial capacity for 20 skills. Got it Fri. August 3, 2012 |
|
Zoomability |
Zooming … how does one live without it?! Zoomability lets you zoom your view of the game in and out to get the whole picture. Works very well with Camera Mode! Got it Fri. August 3, 2012 |
75 |
Camera Mode |
Camera mode gives you the ability to peek around the level a bit without moving. When you're in Camera Mode, arrow keys pan the camera around your location. Easy — and it works great with Zoomability! Got it Fri. August 3, 2012 |
75 |
Encyclopeddling |
The universe of Glitch is deep and broad (and a little bit tubby). Getting to know it all can be hard. Encyclopeddling aids the process of discovery by giving you instant info on each new item. Got it Fri. August 3, 2012 |
90 |
Mappery |
Mappery is a generous dose of spatial knowhow: a minimap of your current location and a searchable area map which allows you to set destinations and get street-by-street directions. Got it Fri. August 3, 2012 |
20 |
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Fri. August 3, 2012 |
6 |
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Fri. August 3, 2012 |
6 |
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Fri. August 3, 2012 |
3 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Fri. August 3, 2012 |
2 |