Upgrades

Quoin Multiplier: 1x
Brain Capacity: 20 skills
Energy Tank: 300

Upgrades bubbles<---yum has gotten!

Master Exploder Disassemble any machine with one swift action.
Got it Mon. July 16, 2012
Master Assembler Channel the mysteries of Alph and assemble any machine in one swift action, given that you have the required parts. Hint: Start with the Machine Stand.
Got it Mon. July 16, 2012
Better Blockmaker Study the intricacies of Urth, resulting in 20% less fuel spent when using a Blockmaker.
Got it Mon. July 16, 2012
Energy Tank +200 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. July 11, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012