Super Special Herbs |
Increase your chances of a 3X Super Harvest to 30%. Got it Mon. November 12, 2012 |
750 |
Bigger Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, your chance of finding a bonus item is bigger. Bigger... yeah! Got it Mon. November 12, 2012 |
1200 |
Efficient Prunes |
Feeding Batterflies a meal worth at least 50 currants makes them poop three guano at once, instead of two. Got it Sun. November 11, 2012 |
2000 |
Hoe Down |
More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster. Got it Mon. November 5, 2012 |
500 |
Tincture Time |
Gives a chance for bonus Imagination when using a Tincturing Kit. Got it Mon. November 5, 2012 |
1200 |
Tincturing Todd |
Meddle with your tincturing kit to make tinctures in batches twice as large as standard batch sizes. Got it Mon. November 5, 2012 |
2000 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Mon. November 5, 2012 |
14791 |
Special Herbs |
Increase your chances of a 3X Super Harvest to 20%. Got it Sat. November 3, 2012 |
500 |
Chicken Control Freak |
Control the range a Chicken'll wander around a Chicken Stick! Got it Sat. November 3, 2012 |
2500 |
Twinsies I |
Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg. Got it Sat. November 3, 2012 |
600 |
Ticket to Bippity Bop |
Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too. Got it Sat. November 3, 2012 |
25 |
Seedy Powers |
75% chance of doubled seeds when shucking herbs. Got it Sat. November 3, 2012 |
1000 |
Internal Sortitude |
Ability to "specialize" your bags, so the right sort of items will automatically go into the right bags, whenever they can. Brilliant! Got it Sat. November 3, 2012 |
30000 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sat. November 3, 2012 |
2000 |
Grilliant |
Advance your skill with the Famous Pugilist Grill for a chance of bonus Imagination when using it. Got it Sat. November 3, 2012 |
800 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Sat. November 3, 2012 |
600 |
Pantastic |
Beef up your Frying Pan skills for a chance to earn bonus Imagination every time you fry somethin' up. Mmm, it's gonna be tasty! Got it Sat. November 3, 2012 |
400 |
Tink Happy Thoughts |
Repairing tools improves your mood, bit for bit. Got it Sat. November 3, 2012 |
2500 |
Well Watered |
A chance of getting a special item when you water trees. Got it Sat. November 3, 2012 |
600 |
Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Sat. November 3, 2012 |
600 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Sat. November 3, 2012 |
250 |
Elemental Shake |
Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch. Got it Sat. November 3, 2012 |
2000 |
Refinery |
Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder. Got it Sat. November 3, 2012 |
1000 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sat. November 3, 2012 |
1600 |
Creative Seasoner |
Gives you a chance of bonus Imagination when you use a Bean Seasoner. Got it Sat. November 3, 2012 |
1000 |
Stack Up |
Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together. Got it Sat. November 3, 2012 |
5000 |
Speedy Herbs |
Got a strong craving for Herbs? Shorten their growth time by 10%. But remember, faster delivery doesn't mean they'll last longer... Got it Sat. November 3, 2012 |
2000 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Sat. November 3, 2012 |
110 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Sat. November 3, 2012 |
500 |
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
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Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
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Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
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Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
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Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 2.90 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +390 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |