Upgrades

Quoin Multiplier: 3.9x
Brain Capacity: 35 skills
Energy Tank: 430

Upgrades Benisgirl has gotten!

Super Special Herbs Increase your chances of a 3X Super Harvest to 30%.
Got it Mon. November 12, 2012
750
Bigger Crop Bonus When you Water, Plant, or Clear a plot in a Crop Garden, your chance of finding a bonus item is bigger. Bigger... yeah!
Got it Mon. November 12, 2012
1200
Efficient Prunes Feeding Batterflies a meal worth at least 50 currants makes them poop three guano at once, instead of two.
Got it Sun. November 11, 2012
2000
Hoe Down More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster.
Got it Mon. November 5, 2012
500
Tincture Time Gives a chance for bonus Imagination when using a Tincturing Kit.
Got it Mon. November 5, 2012
1200
Tincturing Todd Meddle with your tincturing kit to make tinctures in batches twice as large as standard batch sizes.
Got it Mon. November 5, 2012
2000
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Mon. November 5, 2012
14791
Special Herbs Increase your chances of a 3X Super Harvest to 20%.
Got it Sat. November 3, 2012
500
Chicken Control Freak Control the range a Chicken'll wander around a Chicken Stick!
Got it Sat. November 3, 2012
2500
Twinsies I Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg.
Got it Sat. November 3, 2012
600
Ticket to Bippity Bop Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too.
Got it Sat. November 3, 2012
25
Seedy Powers 75% chance of doubled seeds when shucking herbs.
Got it Sat. November 3, 2012
1000
Internal Sortitude Ability to "specialize" your bags, so the right sort of items will automatically go into the right bags, whenever they can. Brilliant!
Got it Sat. November 3, 2012
30000
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. November 3, 2012
2000
Grilliant Advance your skill with the Famous Pugilist Grill for a chance of bonus Imagination when using it.
Got it Sat. November 3, 2012
800
Heavy Petting A chance of getting a special item when you pet trees.
Got it Sat. November 3, 2012
600
Pantastic Beef up your Frying Pan skills for a chance to earn bonus Imagination every time you fry somethin' up. Mmm, it's gonna be tasty!
Got it Sat. November 3, 2012
400
Tink Happy Thoughts Repairing tools improves your mood, bit for bit.
Got it Sat. November 3, 2012
2500
Well Watered A chance of getting a special item when you water trees.
Got it Sat. November 3, 2012
600
Big Crop Bonus When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting.
Got it Sat. November 3, 2012
600
Overachiever I Get 2% more rewards from each Achievement you earn. One less thing for the bucket list!
Got it Sat. November 3, 2012
250
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Sat. November 3, 2012
2000
Refinery Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder.
Got it Sat. November 3, 2012
1000
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. November 3, 2012
1600
Creative Seasoner Gives you a chance of bonus Imagination when you use a Bean Seasoner.
Got it Sat. November 3, 2012
1000
Stack Up Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together.
Got it Sat. November 3, 2012
5000
Speedy Herbs Got a strong craving for Herbs? Shorten their growth time by 10%. But remember, faster delivery doesn't mean they'll last longer...
Got it Sat. November 3, 2012
2000
Reshuffle Reshuffle the Deck, above and beyond your one free daily reshuffle.
Got it Sat. November 3, 2012
110
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Sat. November 3, 2012
500
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 2.90 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +390 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012