Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sat. November 17, 2012 |
300 |
Heavier Petting |
An even bigger chance of a special item when you pet trees. Got it Sat. November 17, 2012 |
2000 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sat. November 17, 2012 |
100 |
Speedy Herbs |
Got a strong craving for Herbs? Shorten their growth time by 10%. But remember, faster delivery doesn't mean they'll last longer... Got it Sat. November 17, 2012 |
2000 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sat. November 17, 2012 |
600 |
Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Sat. November 17, 2012 |
25 |
Tree Hugger II |
Further boost your chances of a 2X Super Harvest with all trees except Paper and Wood Tree. Got it Sat. November 17, 2012 |
400 |
Bonus Tool From Spare Parts |
Take all those spare parts left over from assembling your new tool and occasionally make an extra tool with them. Got it Sat. November 17, 2012 |
5000 |
Tree Hugger I |
Gives you a chance of 2X Super Harvest with all trees except Paper and Wood Tree. Got it Thu. November 15, 2012 |
200 |
Dirty |
You can now dig one Dirt Pile 4 times a day! Whew! Got it Thu. November 15, 2012 |
2500 |
Internal Sortitude |
Ability to "specialize" your bags, so the right sort of items will automatically go into the right bags, whenever they can. Brilliant! Got it Tue. November 13, 2012 |
30000 |
Quoiner the Market I |
Expand your daily quoin limit from 100 to 110. Got it Tue. November 13, 2012 |
1500 |
Overachiever III |
Dang! You're so achieving, your report card is jealous. Earn 6% more rewards from each Achievement. Got it Tue. November 13, 2012 |
750 |
Super Seedy Powers |
Always get double seeds when shucking herbs. Got it Tue. November 13, 2012 |
1600 |
Ticket to Mountain Scaling |
Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds. Got it Tue. November 13, 2012 |
25 |
Ticket To Beam Me Down |
Activate this card to start your descent. Feel the wind in your hair, grab some quoins and maybe get a little help from some unidentifiable friends. Got it Tue. November 13, 2012 |
25 |
Ticket to Mountain Scaling |
Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds. Got it Tue. November 13, 2012 |
25 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Tue. November 13, 2012 |
200 |
Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Mon. November 12, 2012 |
500 |
Medium Triple Jump |
A bigger Triple Jump - adequate, but not necessarily amazing. Got it Mon. November 12, 2012 |
1500 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sat. November 10, 2012 |
39900 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Sat. November 10, 2012 |
600 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. November 9, 2012 |
24282 |
Getting Pretty Peaty |
A strange, transformational flash of inspiration that allows you to dig up 5 blocks of Peat in one digging. Got it Thu. November 8, 2012 |
2000 |
Overachiever II |
More goodies for you, goodie two-shoes. Earn 4% more rewards from each Achievement. Got it Thu. November 8, 2012 |
500 |
Seedy Powers |
75% chance of doubled seeds when shucking herbs. Got it Mon. November 5, 2012 |
1000 |
Rube's Favorite |
You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade. Got it Mon. November 5, 2012 |
5000 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. November 4, 2012 |
100 |
Bigger Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, your chance of finding a bonus item is bigger. Bigger... yeah! Got it Sun. November 4, 2012 |
1200 |
Watering Whiz |
Your long tenure in gardening grants you the ability to water a garden plot in a single second. Breathtaking. Got it Sun. November 4, 2012 |
15000 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Sun. November 4, 2012 |
250 |
Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Sun. November 4, 2012 |
200 |
Hella Growth Spurt |
It's time for a change! Your voice might crack, but your crops will grow 20% faster! Got it Sun. November 4, 2012 |
5000 |
Tendy Gonzales |
You know the way of the hoe, and you are not afraid to use it: clear a weedy garden plot in just one solitary second. Bang! Got it Sat. November 3, 2012 |
15000 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Fri. November 2, 2012 |
100 |
Ticket To Cloud Rings |
Activate this card to blast through all the cloud rings, collecting quoins as you go. Don't forget to enjoy the view a bit. Got it Fri. November 2, 2012 |
25 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. November 2, 2012 |
7220 |
Ticket To Cloud Rings |
Activate this card to blast through all the cloud rings, collecting quoins as you go. Don't forget to enjoy the view a bit. Got it Fri. November 2, 2012 |
25 |
Hoe Down |
More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster. Got it Fri. November 2, 2012 |
500 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Fri. November 2, 2012 |
12540 |
Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Fri. November 2, 2012 |
600 |
Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Thu. November 1, 2012 |
25 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Thu. November 1, 2012 |
6783 |
Growth Spurt |
Why wait for mother nature? This upgrade makes your crops grow 10% faster. Got it Thu. November 1, 2012 |
2000 |
Walk Speed IV |
Snappy walk speed that puts you slightly ahead of the pack. Just slightly. But, enough to notice. Got it Thu. November 1, 2012 |
20000 |
Stack Up |
Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together. Got it Thu. November 1, 2012 |
5000 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Tue. October 30, 2012 |
500 |
Unlearning Ability |
Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it. Got it Tue. October 30, 2012 |
3000 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Tue. October 30, 2012 |
200 |
Well Watered |
A chance of getting a special item when you water trees. Got it Tue. October 30, 2012 |
600 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Sun. October 28, 2012 |
200 |
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
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Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
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Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
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Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
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Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 1.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +250 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |