Upgrades

Quoin Multiplier: 2.15x
Brain Capacity: 28 skills
Energy Tank: 210

Upgrades Nethuns has gotten!

Ticket To Starlit Night Ever wonder what stars sound like? Collect quoins as you float in the night-time sky.
Got it Sun. September 2, 2012
25
Ticket To Starlit Night Ever wonder what stars sound like? Collect quoins as you float in the night-time sky.
Got it Sun. September 2, 2012
25
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sat. September 1, 2012
3477
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. August 31, 2012
50
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Fri. August 31, 2012
500
Ticket To Arbor Hollow Follow a trail of quoins to the tops of tall trees. Then collect more as you plunge back down!
Got it Fri. August 31, 2012
25
Pedal to the Metal Expand your expertise of Metal for a chance of bonus Imagination when using a Metal Machine.
Got it Thu. August 30, 2012
1250
Ticket to Bippity Bop Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too.
Got it Thu. August 30, 2012
25
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Thu. August 30, 2012
600
Ticket To Cloud Flight Leap into the sky above the tree-tops, and collect quoins as you fly through the air!
Got it Wed. August 29, 2012
25
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Wed. August 29, 2012
200
Who Smelt It? Gives you a chance of a surprise item when smelting Metal Rocks with the Smelter.
Got it Wed. August 29, 2012
1500
The Green Smelt Smelting costs 3 energy instead of 5 per Plain Metal Ingot.
Got it Fri. June 8, 2012
1000
Fit for a King I Improve your Quest rewards by 2%.
Got it Fri. June 8, 2012
200
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Fri. June 8, 2012
980
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Fri. June 8, 2012
750
Sassy Gassifier Get to know the Gassifier better for a chance of bonus Imagination when using it.
Got it Fri. May 4, 2012
400
Refinery Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder.
Got it Wed. May 2, 2012
1000
Metal Rock Expert You're so Metal!! You can now get 15% more Metal Rock from mining!
Got it Wed. May 2, 2012
3000
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
3000
Overachiever I Get 2% more rewards from each Achievement you earn. One less thing for the bucket list!
Got it Wed. May 2, 2012
250
Truly Outrageous I Study Gem structure for a 4% chance of a bonus Gem when you mine.
Got it Wed. May 2, 2012
1000
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012
400
Making Metal Plays metal music while you make metal.
Got it Wed. May 2, 2012
500

Upgrades given during conversion

In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Nethuns. The number of each was based on their character's level and how many of the old "better learning" skills they had.

Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012