Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Tue. November 6, 2012 |
500 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Tue. November 6, 2012 |
400 |
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Tue. November 6, 2012 |
100 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. October 7, 2012 |
50 |
Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Fri. October 5, 2012 |
100 |
Camera Mode |
Camera mode gives you the ability to peek around the level a bit without moving. When you're in Camera Mode, arrow keys pan the camera around your location. Easy — and it works great with Zoomability! Got it Fri. October 5, 2012 |
75 |
Skill Learning Brain |
Enables the learning of new skills and bestows a skill learning brain with an initial capacity for 20 skills. Got it Fri. October 5, 2012 |
|
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Fri. October 5, 2012 |
50 |
Encyclopeddling |
The universe of Glitch is deep and broad (and a little bit tubby). Getting to know it all can be hard. Encyclopeddling aids the process of discovery by giving you instant info on each new item. Got it Fri. October 5, 2012 |
90 |
Mappery |
Mappery is a generous dose of spatial knowhow: a minimap of your current location and a searchable area map which allows you to set destinations and get street-by-street directions. Got it Fri. October 5, 2012 |
20 |
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Fri. October 5, 2012 |
6 |
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Fri. October 5, 2012 |
6 |
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Fri. October 5, 2012 |
3 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Fri. October 5, 2012 |
2 |