Upgrades

Quoin Multiplier: 2.1x
Brain Capacity: 21 skills
Energy Tank: 220

Upgrades $Cinnamorroll$ has gotten!

Stack Up Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together.
Got it Wed. November 28, 2012
5000
Ticket to Abysmal Thrill Activate this card to dive to the depths of Abysmal Thrill and test your skills at quoin getting.
Got it Wed. November 28, 2012
25
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Mon. November 26, 2012
600
Barnacular Drops Hey scrapey! Purchase this upgrade for a chance to score awesome drops when scraping Barnacles.
Got it Fri. November 23, 2012
1500
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Tue. November 20, 2012
200
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Tue. November 20, 2012
500
Clear Mind Upgrade your meditation duration by 20%. Focusssssss.
Got it Tue. November 20, 2012
1000
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 1.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +210 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012