Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Fri. August 3, 2012 |
500 |
Getting Pretty Peaty |
A strange, transformational flash of inspiration that allows you to dig up 5 blocks of Peat in one digging. Got it Wed. August 1, 2012 |
2000 |
Ticket To Arbor Hollow |
Follow a trail of quoins to the tops of tall trees. Then collect more as you plunge back down! Got it Wed. August 1, 2012 |
25 |
Hoe Down |
More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster. Got it Wed. August 1, 2012 |
500 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. August 1, 2012 |
200 |
Corn Hoocher |
Special Hooch process that lets you squeeze 20% more hooch out of every ear of Corn you stuff into your Hopper. Got it Wed. August 1, 2012 |
500 |
Tink Happy Thoughts |
Repairing tools improves your mood, bit for bit. Got it Wed. August 1, 2012 |
2500 |
Friend of Metal |
By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees. Got it Wed. August 1, 2012 |
750 |
Heavier Petting |
An even bigger chance of a special item when you pet trees. Got it Wed. August 1, 2012 |
2000 |
Grain Hoocher |
Old-time Hooch secret that lets you squeeze 20% more hooch out of every bit of Grain you pop into your Hopper. Got it Wed. August 1, 2012 |
500 |
Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Wed. August 1, 2012 |
600 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Wed. August 1, 2012 |
600 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. August 1, 2012 |
5190 |
Tincture Time |
Gives a chance for bonus Imagination when using a Tincturing Kit. Got it Wed. August 1, 2012 |
1200 |
Creative Seasoner |
Gives you a chance of bonus Imagination when you use a Bean Seasoner. Got it Wed. August 1, 2012 |
1000 |
Well Watered |
A chance of getting a special item when you water trees. Got it Wed. August 1, 2012 |
600 |
The Green Smelt |
Smelting costs 3 energy instead of 5 per Plain Metal Ingot. Got it Wed. August 1, 2012 |
1000 |
Tune Out The Chatter Meditation |
Incoming chat messages will no longer distract you while meditating. Got it Wed. August 1, 2012 |
500 |
Ticket To Starlit Night |
Ever wonder what stars sound like? Collect quoins as you float in the night-time sky. Got it Wed. August 1, 2012 |
25 |
Ticket To Arbor Hollow |
Follow a trail of quoins to the tops of tall trees. Then collect more as you plunge back down! Got it Wed. August 1, 2012 |
25 |
Tree Hugger I |
Gives you a chance of 2X Super Harvest with all trees except Paper and Wood Tree. Got it Wed. August 1, 2012 |
200 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Wed. August 1, 2012 |
250 |
Refinery |
Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder. Got it Wed. August 1, 2012 |
1000 |
Rub 'er Up |
Forbidden, carnal knowledge of Plain Metal that grants you a chance of bonus Imagination when rubbing it with the Alchemical Tongs. Yeah, that's the spot... Got it Wed. August 1, 2012 |
600 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Wed. August 1, 2012 |
500 |
Who Smelt It? |
Gives you a chance of a surprise item when smelting Metal Rocks with the Smelter. Got it Wed. August 1, 2012 |
1500 |
Intellectual Learning Speed III |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%. Got it Wed. August 1, 2012 |
5000 |
Medium Triple Jump |
A bigger Triple Jump - adequate, but not necessarily amazing. Got it Wed. August 1, 2012 |
1500 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Wed. August 1, 2012 |
200 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Wed. August 1, 2012 |
200 |
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
|
Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
|
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
|
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Unlearning Ability |
Need to free up your brain for better skills? You can now unlearn a skill at the same rate that it took to learn it. Got it Wed. May 2, 2012 |
|
Increase your Brain Capacity by 4 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
|
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
|
Add 2.60 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
|
Energy Tank +360 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |