Big Crop Bonus |
When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting. Got it Tue. November 27, 2012 |
600 |
Ticket To Arbor Hollow |
Follow a trail of quoins to the tops of tall trees. Then collect more as you plunge back down! Got it Tue. November 27, 2012 |
25 |
Truly Outrageous I |
Study Gem structure for a 4% chance of a bonus Gem when you mine. Got it Tue. November 27, 2012 |
1000 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 26, 2012 |
600 |
Ticket to Mountain Scaling |
Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds. Got it Mon. November 26, 2012 |
25 |
Manic Mining I |
Toil less, mine more! Speed up your mining time by 10%. Got it Mon. November 26, 2012 |
2000 |
Well Watered |
A chance of getting a special item when you water trees. Got it Mon. November 26, 2012 |
600 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Mon. November 26, 2012 |
100 |
Fruity Goodness |
Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl! Got it Mon. November 26, 2012 |
250 |
Harvesting Fool |
This upgrade grants a chance of a 3X Super Harvest of crops! Got it Mon. November 26, 2012 |
400 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Mon. November 26, 2012 |
500 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Mon. November 26, 2012 |
600 |
Fit for a King II |
Improve your Quest rewards by 4%. Got it Mon. November 26, 2012 |
400 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Mon. November 26, 2012 |
100 |
Ticket To Cloud Rings |
Activate this card to blast through all the cloud rings, collecting quoins as you go. Don't forget to enjoy the view a bit. Got it Mon. November 26, 2012 |
25 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Mon. November 26, 2012 |
200 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Mon. November 26, 2012 |
200 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Mon. November 26, 2012 |
980 |
Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Mon. November 26, 2012 |
1250 |
Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Mon. November 26, 2012 |
23 |
Super Animal Harvest II |
This upgrade allows you to earn an occasional 3X Super Harvest. Got it Mon. November 26, 2012 |
400 |
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 1.30 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +230 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |