Upgrades

Quoin Multiplier: 3.4x
Brain Capacity: 33 skills
Energy Tank: 330

Upgrades AgLikeSilver has gotten!

Refinery Do you love to grind? This upgrade gives you a rare chance for a surprise item when Crushing rocks or barnacles with a Grinder.
Got it Mon. July 30, 2012
1000
Heavy Flow Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%.
Got it Mon. July 30, 2012
200
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Mon. July 30, 2012
500
Manic Mining I Toil less, mine more! Speed up your mining time by 10%.
Got it Mon. July 30, 2012
2000
Creative Blending Imaginatively delicious! Gives you a chance of bonus Imagination when using a Blender.
Got it Sun. July 15, 2012
400
Bubble-licioius Some might argue that tuning Bubbles is a frivolous pastime. But what do they know? With this upgrade, you'll occasionally earn extra Imagination when using your Bubble Tuner... and show them who's boss!
Got it Sun. July 15, 2012
300
Tireless Transmogrifier I Tune up your transmogrifying tools (Fruit Changing Machine, Spice Mill, Gassifier and Bubble Tuner) to transmogrify in batches 50% larger than factory specs.
Got it Sun. July 15, 2012
3000
Stronger, Saucier Pan Reduce wear and tear on your Saucepan by 50%.
Got it Sun. July 15, 2012
330
Clear Mind Upgrade your meditation duration by 20%. Focusssssss.
Got it Sat. July 14, 2012
1000
Focused Imagination Channels your focus for a chance of bonus Imagination when using the Orb for Focused Meditation.
Got it Sat. July 14, 2012
1000
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sat. July 14, 2012
5190
Alchemy Learning Speed IV Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 15%.
Got it Sat. July 14, 2012
10000
Tinker Plus Gives an even better chance for more bonus Imagination when crafting tools with your Tinkertool.
Got it Fri. June 29, 2012
1000
Pantastic Beef up your Frying Pan skills for a chance to earn bonus Imagination every time you fry somethin' up. Mmm, it's gonna be tasty!
Got it Fri. June 29, 2012
400
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Fri. June 29, 2012
750
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. June 29, 2012
200
Who Smelt It? Gives you a chance of a surprise item when smelting Metal Rocks with the Smelter.
Got it Fri. June 29, 2012
1500
Fit for a King I Improve your Quest rewards by 2%.
Got it Fri. June 29, 2012
200
Heavy Petting A chance of getting a special item when you pet trees.
Got it Fri. June 29, 2012
600
Truly Outrageous I Study Gem structure for a 4% chance of a bonus Gem when you mine.
Got it Fri. June 29, 2012
1000
Fruity Goodness Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl!
Got it Fri. June 29, 2012
250
Alchemy Learning Speed III Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%.
Got it Fri. June 29, 2012
5000
Tune Out The Chatter Meditation Incoming chat messages will no longer distract you while meditating.
Got it Fri. June 29, 2012
500
Dirty You can now dig one Dirt Pile 4 times a day! Whew!
Got it Fri. June 29, 2012
2500
Tinker Time Gives a chance for bonus Imagination when crafting tools with your Tinkertool.
Got it Fri. June 29, 2012
500
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Fri. June 29, 2012
2000
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 2.30 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +330 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012